Public Attributes | |
| Vector4 | ambient |
| Vector4 | diffuse |
| Vector4 | specular |
| bool | has_specular |
| Vector4 | position |
| Vector3 | spot_direction |
| float | spot_exponent |
| float | spot_cutoff |
| float | attenuation [3] |
| float | cos_spot_cutoff |
| Vector3 | norm_spot_direction |
| Vector3 | norm_position |
| int | enabled |
| struct GLLight * | next |
| struct GLLight * | prev |