ScummVM API documentation
TinyGL::GLLight Struct Reference

Public Attributes

Vector4 ambient
 
Vector4 diffuse
 
Vector4 specular
 
bool has_specular
 
Vector4 position
 
Vector3 spot_direction
 
float spot_exponent
 
float spot_cutoff
 
float attenuation [3]
 
float cos_spot_cutoff
 
Vector3 norm_spot_direction
 
Vector3 norm_position
 
int enabled
 
struct GLLightnext
 
struct GLLightprev
 

The documentation for this struct was generated from the following file: