Public Member Functions | |
void | synchronize (Serializer &s) override |
void | postInit (SceneObjectList *OwnerList=NULL) override |
void | signal () override |
void | process (Event &event) override |
void | dispatch () override |
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Common::String | getClassName () override |
void | remove () override |
void | loadScene (int sceneNum) override |
virtual void | checkGun () |
void | addTimer (EventHandler *timer) |
void | removeTimer (EventHandler *timer) |
bool | display (CursorType action) |
void | fadeOut () |
void | gunDisplay () |
void | clearScreen () |
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Common::String | getClassName () override |
void | synchronize (Serializer &s) override |
void | stripCallback (int v) override |
void | postInit (SceneObjectList *OwnerList=NULL) override |
void | process (Event &event) override |
void | dispatch () override |
virtual void | refreshBackground (int xAmount, int yAmount) |
void | setZoomPercents (int yStart, int minPercent, int yEnd, int maxPercent) |
void | loadBackground (int xAmount, int yAmount) |
void | loadSceneData (int sceneNum) |
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void | remove () override |
virtual void | attached (EventHandler *newOwner, EventHandler *endHandler, va_list va) |
void | attach (EventHandler *newOwner, EventHandler *endHandler,...) |
int | getActionIndex () const |
void | setActionIndex (int index) |
void | setDelay (int numFrames) |
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virtual void | setAction (Action *action) |
virtual void | setAction (Action *action, EventHandler *endHandler,...) |
virtual void | destroy () |
Public Attributes | |
SequenceManager | _sequenceManager |
SpeakerGameText | _gameTextSpeaker |
SpeakerSutter | _sutterSpeaker |
SpeakerHarrison | _harrisonSpeaker |
SpeakerJakeJacket | _jakeJacketSpeaker |
SpeakerJakeUniform | _jakeUniformSpeaker |
SpeakerJailer | _jailerSpeaker |
Barry | _barry |
SutterSlot | _sutterSlot |
NamedHotspot | _item3 |
Sign | _sign |
BulletinBoard | _bulletinBoard |
BulletinMemo | _bulletinMemo |
Object2 | _object2 |
ATFMemo | _atfMemo |
SceneObject | _object4 |
SceneObject | _object5 |
SceneObject | _object6 |
SceneObject | _object7 |
SceneObject | _object8 |
SceneObject | _object9 |
NamedHotspot | _item6 |
NamedHotspot | _item7 |
NamedHotspot | _item8 |
NamedHotspot | _item9 |
NamedHotspot | _item10 |
NamedHotspot | _item11 |
NamedHotspot | _item12 |
NamedHotspot | _item13 |
CleaningKit | _cleaningKit |
BriefingMaterial | _briefingMaterial |
WestExit | _westExit |
SouthWestExit | _swExit |
Action1 | _action1 |
int | _stripNumber |
int | _field1398 |
int | _invGreenCount |
int | _bookGreenCount |
int | _invGangCount |
int | _bookGangCount |
int | _field1B6C |
int | _field139C |
bool | _field1B68 |
bool | _doorOpened |
CursorType | _currentCursor |
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AObjectArray | _timerList |
AObjectArray | _objArray2 |
bool | _savedPlayerEnabled |
bool | _savedUiEnabled |
bool | _savedCanWalk |
EventHandler * | _focusObject |
Visage | _cursorVisage |
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int | _screenNumber |
int | _activeScreenNumber |
int | _sceneMode |
StripManager | _stripManager |
Rect | _backgroundBounds |
GfxSurface | _backSurface |
Rect | _sceneBounds |
Rect | _oldSceneBounds |
int | _enabledSections [256] |
int | _zoomPercents [256] |
ScenePriorities | _priorities |
SceneObjectList | _bgSceneObjects |
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EventHandler * | _owner |
int | _actionIndex |
int | _delayFrames |
uint32 | _startFrame |
bool | _attached |
EventHandler * | _endHandler |
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Action * | _action |
Additional Inherited Members | |
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static SavedObject * | createInstance (const Common::String &className) |