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| LibretroOpenGLGraphics (OpenGL::ContextType contextType) |
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bool | loadVideoMode (uint requestedWidth, uint requestedHeight, const Graphics::PixelFormat &format) override |
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void | refreshScreen () override |
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void | setSystemMousePosition (const int x, const int y) override |
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void | setMouseCursor (const void *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale, const Graphics::PixelFormat *format, const byte *mask) override |
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void | initSize (uint width, uint height, const Graphics::PixelFormat *format) override |
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void | setMousePosition (int x, int y) |
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void | resetContext (OpenGL::ContextType contextType) |
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OSystem::TransactionError | endGFXTransaction () override |
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bool | hasFeature (OSystem::Feature f) const override |
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void | setFeatureState (OSystem::Feature f, bool enable) override |
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bool | getFeatureState (OSystem::Feature f) const override |
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const OSystem::GraphicsMode * | getSupportedGraphicsModes () const override |
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int | getDefaultGraphicsMode () const override |
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bool | setGraphicsMode (int mode, uint flags=OSystem::kGfxModeNoFlags) override |
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int | getGraphicsMode () const override |
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const OSystem::GraphicsMode * | getSupportedStretchModes () const override |
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int | getDefaultStretchMode () const override |
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bool | setStretchMode (int mode) override |
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int | getStretchMode () const override |
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bool | setShader (const Common::Path &fileNode) override |
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void | beginGFXTransaction () override |
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int | getScreenChangeID () const override |
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int16 | getWidth () const override |
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int16 | getHeight () const override |
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void | copyRectToScreen (const void *buf, int pitch, int x, int y, int w, int h) override |
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void | fillScreen (uint32 col) override |
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void | fillScreen (const Common::Rect &r, uint32 col) override |
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void | updateScreen () override |
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Graphics::Surface * | lockScreen () override |
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void | unlockScreen () override |
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void | setFocusRectangle (const Common::Rect &rect) override |
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void | clearFocusRectangle () override |
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int16 | getOverlayWidth () const override |
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int16 | getOverlayHeight () const override |
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Graphics::PixelFormat | getOverlayFormat () const override |
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void | copyRectToOverlay (const void *buf, int pitch, int x, int y, int w, int h) override |
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void | clearOverlay () override |
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void | grabOverlay (Graphics::Surface &surface) const override |
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void | setCursorPalette (const byte *colors, uint start, uint num) override |
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void | displayMessageOnOSD (const Common::U32String &msg) override |
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void | displayActivityIconOnOSD (const Graphics::Surface *icon) override |
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void | setPalette (const byte *colors, uint start, uint num) override |
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void | grabPalette (byte *colors, uint start, uint num) const override |
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void | showOverlay (bool inGUI) override |
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void | hideOverlay () override |
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bool | isOverlayVisible () const override |
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void | setShakePos (int shakeXOffset, int shakeYOffset) override |
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int | getWindowWidth () const |
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int | getWindowHeight () const |
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virtual Common::RotationMode | getRotationMode () const |
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virtual uint | getDefaultScaler () const |
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virtual uint | getDefaultScaleFactor () const |
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virtual bool | setScaler (uint mode, int factor) |
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virtual uint | getScaler () const |
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virtual uint | getScaleFactor () const |
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virtual void | initSizeHint (const Graphics::ModeList &modes) |
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virtual float | getHiDPIScreenFactor () const |
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virtual void | saveScreenshot () |
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virtual bool | lockMouse (bool lock) |
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void | setPalette (const Graphics::Palette &pal, uint start=0) |
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Graphics::Palette | grabPalette (uint start, uint num) |
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bool | gameNeedsAspectRatioCorrection () const override |
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void | handleResizeImpl (const int width, const int height) override |
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void | renderCursor () |
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bool | isGLESContext () const |
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void | notifyContextCreate (ContextType type, Framebuffer *target, const Graphics::PixelFormat &defaultFormat, const Graphics::PixelFormat &defaultFormatAlpha) |
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void | notifyContextDestroy () |
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Surface * | createSurface (const Graphics::PixelFormat &format, bool wantAlpha=false, bool wantScaler=false, bool wantMask=false) |
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TransactionMode | getTransactionMode () const |
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bool | loadShader (const Common::Path &fileName) |
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bool | saveScreenshot (const Common::Path &filename) const |
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bool | getGLPixelFormat (const Graphics::PixelFormat &pixelFormat, GLenum &glIntFormat, GLenum &glFormat, GLenum &glType) const |
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int | getGameRenderScale () const override |
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void | recalculateDisplayAreas () override |
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void | updateLinearFiltering () |
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Pipeline * | getPipeline () const |
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void | updateCursorPalette () |
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void | recalculateCursorScaling () |
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virtual const Graphics::Font * | getFontOSD () const |
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Common::Point | convertVirtualToWindow (const int x, const int y) const |
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Common::Point | convertWindowToVirtual (int x, int y) const |
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frac_t | getDesiredGameAspectRatio () const |
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void | handleResize (const int width, const int height) |
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virtual void | notifyActiveAreaChanged () |
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bool | showMouse (bool visible) override |
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void | warpMouse (int x, int y) override |
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void | setMousePosition (int x, int y) |
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