ScummVM API documentation
detection.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef GRIM_DETECTION_H
23#define GRIM_DETECTION_H
24
25#include "engines/advancedDetector.h"
26#include "engines/obsolete.h"
27
28static const Engines::ObsoleteGameID obsoleteGameIDsTable[] = {
29 {"grimdemo", "grim", Common::kPlatformWindows},
30 {nullptr, nullptr, Common::kPlatformUnknown}
31};
32
33namespace Grim {
34
35enum GrimGameType {
36 GType_GRIM,
37 GType_MONKEY4
38};
39
41 AD_GAME_DESCRIPTION_HELPERS(desc);
42
44 GrimGameType gameType;
45};
46
47#define GAMEOPTION_LOAD_DATAUSR GUIO_GAMEOPTIONS1
48#define GAMEOPTION_SHOW_FPS GUIO_GAMEOPTIONS2
49
50#define GUI_OPTIONS_GRIME GUIO2(GAMEOPTION_LOAD_DATAUSR, GAMEOPTION_SHOW_FPS)
51
52} // End of namespace Grim
53
54#endif // GRIM_DETECTION_H
Definition: advancedDetector.h:164
Definition: obsolete.h:42
Definition: detection.h:40