ScummVM API documentation
ags_sprite_video.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * of the License, or(at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef AGS_PLUGINS_AGS_SPRITE_VIDEO_H
23#define AGS_PLUGINS_AGS_SPRITE_VIDEO_H
24
25#include "ags/plugins/ags_plugin.h"
26
27namespace AGS3 {
28namespace Plugins {
29namespace AGSSpriteVideo {
30
31class AGSSpriteVideo : public PluginBase {
32 SCRIPT_HASH(AGSSpriteVideo)
33protected:
34 void SetLoopsPerSecond(ScriptMethodParams &params);
35 void OpenVideo(ScriptMethodParams &params);
36 void OpenSprite(ScriptMethodParams &params);
37 void OpenSpriteFile(ScriptMethodParams &params);
38
39 void get_scaling(ScriptMethodParams &params);
40 void set_scaling(ScriptMethodParams &params);
41 void get_relativeTo(ScriptMethodParams &params);
42 void set_relativeTo(ScriptMethodParams &params);
43 void get_isLooping(ScriptMethodParams &params);
44 void set_isLooping(ScriptMethodParams &params);
45 void SetAnchor(ScriptMethodParams &params);
46 void Autoplay(ScriptMethodParams &params);
47 void IsAutoplaying(ScriptMethodParams &params);
48 void StopAutoplay(ScriptMethodParams &params);
49 void get_renderstage(ScriptMethodParams &params);
50 void set_renderstage(ScriptMethodParams &params);
51 void NextFrame(ScriptMethodParams &params);
52
53public:
55 virtual ~AGSSpriteVideo() {}
56
57 const char *AGS_GetPluginName() override;
58 void AGS_EngineStartup(IAGSEngine *engine) override;
59};
60
61
62} // namespace AGSSpriteVideo
63} // namespace Plugins
64} // namespace AGS3
65
66#endif
Definition: ags_plugin.h:296
Definition: ags_sprite_video.h:31
Definition: plugin_base.h:171
Definition: plugin_base.h:131