This is the complete list of members for Lure::Script, including all inherited members.
activateHotspot(uint16 hotspotId, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
addActions(uint16 hotspotId, uint16 actions, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
addDelayedSequence(uint16 seqOffset, uint16 delay, uint16 canClear) (defined in Lure::Script) | Lure::Script | static |
addSound(uint16 soundIndex, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
addSound2(uint16 soundIndex, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
animationLoad(uint16 hotspotId, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
barmanServe(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
characterChangeRoom(uint16 y, uint16 x, uint16 roomNumber) (defined in Lure::Script) | Lure::Script | static |
characterInRoom(uint16 characterId, uint16 roomNumber, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
checkCellDoor(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
checkHasBook(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
checkRoomNumber(uint16 hotspotId, uint16 roomNumber, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
checkSound(uint16 soundNumber, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
checkWakeBrenda(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
clearSequenceDelayList(uint16 v1, uint16 scriptIndex, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
cutSack(uint16 hotspotId, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
deactivateHotspot(uint16 hotspotId, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
deactivateHotspotSet(uint16 listIndex, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
decreaseNumGroats(uint16 characterId, uint16 numGroats, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
decrInventoryItems(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
disableHotspot(uint16 hotspotId, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
displayDialog(uint16 stringId, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
displayMessage(uint16 messageId, uint16 characterId, uint16 destCharacterId) (defined in Lure::Script) | Lure::Script | static |
displayMessage2(uint16 messageId, uint16 hotspotId, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
doorClose(uint16 hotspotId, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
doorOpen(uint16 hotspotId, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
enableGargoylesTalk(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
enableHotspot(uint16 hotspotId, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
endgameSequence(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
execute(uint16 startOffset) (defined in Lure::Script) | Lure::Script | static |
executeMethod(int methodIndex, uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
fixGoewin(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
freeGoewin(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
getDoorBlocked(uint16 hotspotId, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
getNumGroats(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
givePlayerItem(uint16 hotspotId, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
increaseNumGroats(uint16 characterId, uint16 numGroats, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
isSkorlInCell(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
killPlayer(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
killSound(uint16 soundNumber, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
makeGoewinFollow(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
makeGoewinWork(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
moveCharacterToPlayer(uint16 characterId, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
normalGoewin(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
npcWait(uint16 hotspotId, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
pauseRatpouch(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
randomToGeneral(uint16 maxVal, uint16 minVal, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
ratpouchPushBricks(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
remoteRoomViewSetup(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
resetPathfinder(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
setActionCtr(uint16 hotspotId, uint16 value, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
setBlockingHotspotScript(uint16 charId, uint16 scriptIndex, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
setDesc(uint16 hotspotId, uint16 descId, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
setHotspotFlagMask(uint16 maskVal, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
setHotspotName(uint16 hotspotId, uint16 nameId, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
setHotspotScript(uint16 hotspotId, uint16 scriptIndex, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
setNewSupportData(uint16 index, uint16 hotspotId, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
setSupportData(uint16 hotspotId, uint16 index, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
setTalking(uint16 characterId, uint16 destHotspot, uint16 messageId) (defined in Lure::Script) | Lure::Script | static |
setupPigFight(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
setupSkorlFight(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
setVillageSkorlTickProc(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
startOilBurner(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
startSpeaking(uint16 characterId, uint16 destHotspot, uint16 messageId) (defined in Lure::Script) | Lure::Script | static |
startSpeakingToNoone(uint16 characterId, uint16 stringId, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
stopSound(uint16 soundIndex, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
townHallClose(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |
transformPlayer(uint16 v1, uint16 v2, uint16 v3) (defined in Lure::Script) | Lure::Script | static |