|
static uint16 | execute (uint16 startOffset) |
|
static void | executeMethod (int methodIndex, uint16 v1, uint16 v2, uint16 v3) |
|
static void | activateHotspot (uint16 hotspotId, uint16 v2, uint16 v3) |
|
static void | setHotspotScript (uint16 hotspotId, uint16 scriptIndex, uint16 v3) |
|
static void | addSound2 (uint16 soundIndex, uint16 v2, uint16 v3) |
|
static void | setHotspotFlagMask (uint16 maskVal, uint16 v2, uint16 v3) |
|
static void | clearSequenceDelayList (uint16 v1, uint16 scriptIndex, uint16 v3) |
|
static void | deactivateHotspotSet (uint16 listIndex, uint16 v2, uint16 v3) |
|
static void | deactivateHotspot (uint16 hotspotId, uint16 v2, uint16 v3) |
|
static void | resetPathfinder (uint16 v1, uint16 v2, uint16 v3) |
|
static void | addDelayedSequence (uint16 seqOffset, uint16 delay, uint16 canClear) |
|
static void | killSound (uint16 soundNumber, uint16 v2, uint16 v3) |
|
static void | characterInRoom (uint16 characterId, uint16 roomNumber, uint16 v3) |
|
static void | setDesc (uint16 hotspotId, uint16 descId, uint16 v3) |
|
static void | setHotspotName (uint16 hotspotId, uint16 nameId, uint16 v3) |
|
static void | addSound (uint16 soundIndex, uint16 v2, uint16 v3) |
|
static void | endgameSequence (uint16 v1, uint16 v2, uint16 v3) |
|
static void | setupPigFight (uint16 v1, uint16 v2, uint16 v3) |
|
static void | displayDialog (uint16 stringId, uint16 v2, uint16 v3) |
|
static void | setupSkorlFight (uint16 v1, uint16 v2, uint16 v3) |
|
static void | remoteRoomViewSetup (uint16 v1, uint16 v2, uint16 v3) |
|
static void | startSpeakingToNoone (uint16 characterId, uint16 stringId, uint16 v3) |
|
static void | stopSound (uint16 soundIndex, uint16 v2, uint16 v3) |
|
static void | getDoorBlocked (uint16 hotspotId, uint16 v2, uint16 v3) |
|
static void | isSkorlInCell (uint16 v1, uint16 v2, uint16 v3) |
|
static void | ratpouchPushBricks (uint16 v1, uint16 v2, uint16 v3) |
|
static void | characterChangeRoom (uint16 y, uint16 x, uint16 roomNumber) |
|
static void | pauseRatpouch (uint16 v1, uint16 v2, uint16 v3) |
|
static void | setBlockingHotspotScript (uint16 charId, uint16 scriptIndex, uint16 v3) |
|
static void | decrInventoryItems (uint16 v1, uint16 v2, uint16 v3) |
|
static void | setTalking (uint16 characterId, uint16 destHotspot, uint16 messageId) |
|
static void | setActionCtr (uint16 hotspotId, uint16 value, uint16 v3) |
|
static void | startSpeaking (uint16 characterId, uint16 destHotspot, uint16 messageId) |
|
static void | disableHotspot (uint16 hotspotId, uint16 v2, uint16 v3) |
|
static void | cutSack (uint16 hotspotId, uint16 v2, uint16 v3) |
|
static void | increaseNumGroats (uint16 characterId, uint16 numGroats, uint16 v3) |
|
static void | enableHotspot (uint16 hotspotId, uint16 v2, uint16 v3) |
|
static void | displayMessage2 (uint16 messageId, uint16 hotspotId, uint16 v3) |
|
static void | startOilBurner (uint16 v1, uint16 v2, uint16 v3) |
|
static void | transformPlayer (uint16 v1, uint16 v2, uint16 v3) |
|
static void | townHallClose (uint16 v1, uint16 v2, uint16 v3) |
|
static void | checkRoomNumber (uint16 hotspotId, uint16 roomNumber, uint16 v3) |
|
static void | makeGoewinFollow (uint16 v1, uint16 v2, uint16 v3) |
|
static void | doorClose (uint16 hotspotId, uint16 v2, uint16 v3) |
|
static void | fixGoewin (uint16 v1, uint16 v2, uint16 v3) |
|
static void | displayMessage (uint16 messageId, uint16 characterId, uint16 destCharacterId) |
|
static void | doorOpen (uint16 hotspotId, uint16 v2, uint16 v3) |
|
static void | npcWait (uint16 hotspotId, uint16 v2, uint16 v3) |
|
static void | checkWakeBrenda (uint16 v1, uint16 v2, uint16 v3) |
|
static void | setNewSupportData (uint16 index, uint16 hotspotId, uint16 v3) |
|
static void | setSupportData (uint16 hotspotId, uint16 index, uint16 v3) |
|
static void | givePlayerItem (uint16 hotspotId, uint16 v2, uint16 v3) |
|
static void | decreaseNumGroats (uint16 characterId, uint16 numGroats, uint16 v3) |
|
static void | makeGoewinWork (uint16 v1, uint16 v2, uint16 v3) |
|
static void | moveCharacterToPlayer (uint16 characterId, uint16 v2, uint16 v3) |
|
static void | setVillageSkorlTickProc (uint16 v1, uint16 v2, uint16 v3) |
|
static void | freeGoewin (uint16 v1, uint16 v2, uint16 v3) |
|
static void | barmanServe (uint16 v1, uint16 v2, uint16 v3) |
|
static void | getNumGroats (uint16 v1, uint16 v2, uint16 v3) |
|
static void | checkHasBook (uint16 v1, uint16 v2, uint16 v3) |
|
static void | enableGargoylesTalk (uint16 v1, uint16 v2, uint16 v3) |
|
static void | killPlayer (uint16 v1, uint16 v2, uint16 v3) |
|
static void | normalGoewin (uint16 v1, uint16 v2, uint16 v3) |
|
static void | animationLoad (uint16 hotspotId, uint16 v2, uint16 v3) |
|
static void | addActions (uint16 hotspotId, uint16 actions, uint16 v3) |
|
static void | randomToGeneral (uint16 maxVal, uint16 minVal, uint16 v3) |
|
static void | checkCellDoor (uint16 v1, uint16 v2, uint16 v3) |
|
static void | checkSound (uint16 soundNumber, uint16 v2, uint16 v3) |
|