ScummVM API documentation
iwfile.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef STARTREK_IWFILE_H
23#define STARTREK_IWFILE_H
24
25#include "startrek/startrek.h"
26
31namespace StarTrek {
32
33const int MAX_KEY_POSITIONS = 32;
34
35class IWFile {
36public:
37 IWFile(StarTrekEngine *vm, const Common::String &filename);
38
39 int getNumEntries() {
40 return _numEntries;
41 }
46 int getClosestKeyPosition(int16 x, int16 y);
47
49 Common::Point _keyPositions[MAX_KEY_POSITIONS];
50
53 byte _iwEntries[MAX_KEY_POSITIONS][MAX_KEY_POSITIONS];
54
55private:
56 StarTrekEngine *_vm;
57
58 uint16 _numEntries;
59};
60
61} // End of namespace StarTrek
62
63#endif
Definition: str.h:59
Definition: iwfile.h:35
Common::Point _keyPositions[MAX_KEY_POSITIONS]
Definition: iwfile.h:49
int getClosestKeyPosition(int16 x, int16 y)
List of "key positions" used for pathing.
Definition: startrek.h:237
Definition: action.h:27
Definition: rect.h:144