| _accessCaption (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _active (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _activeCursor (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _afterWalkAngle (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _alphaColor (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _ambientLightColor (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
| _angVelocity (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
| _animSprite (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _attachmentsPost (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _attachmentsPre (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _autoSoundPanning (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _blendMode (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _blockRegion (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _caption (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _currentBlockRegion (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _currentRegions (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _currentSprite (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _currentWptGroup (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _cursor (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _defaultStopTransTime (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _defaultTransTime (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _directTurnAnim (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _directTurnMode (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _directTurnVelocity (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _directWalkAnim (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _directWalkMode (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _directWalkVelocity (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _drawn (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _dropToFloor (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
| _editorAlwaysRegister (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _editorOnly (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _editorProps (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _editorPropsIter (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _editorSelected (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _filename (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | |
| _font (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _forcedTalkAnimName (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _forcedTalkAnimUsed (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _freezable (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | |
| _game (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _goToTolerance (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _hasAmbientLightColor (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
| _id (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _idleAnimName (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _ignoreItems (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _is3D (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _lastPosVector (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
| _movable (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _name (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
| _nextState (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _nonIntMouseEvents (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _partBone (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _partEmitter (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _partFollowParent (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _partOffset (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _partOffsetX (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _partOffsetY (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _path2D (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _path3D (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _persistable (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _posX (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _posY (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _ready (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _rect (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _rectSet (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _refCount (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | |
| _registerAlias (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _registrable (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _relativeRotate (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _relativeScale (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _rotatable (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _rotate (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _rotateValid (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _saveState (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _scale (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _scaleX (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _scaleY (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _sceneIndependent (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _scProp (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | |
| _scripts (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | |
| _scValue (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | |
| _sentence (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _sFX (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _sFXParam1 (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _sFXParam2 (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _sFXParam3 (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _sFXParam4 (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _sFXStart (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _sFXType (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _sFXVolume (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _shadowable (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _sharedCursors (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _soundEvent (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| _state (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _stateAnimChannel (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _stickRegion (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _subtitlesModRelative (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _subtitlesModX (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _subtitlesModXCenter (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _subtitlesModY (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _subtitlesWidth (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _talkAnimChannel (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _talkAnimName (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _targetAngle (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _targetPoint2D (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _targetPoint3D (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _tempSkelAnim (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
| _tempSprite2 (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _transitionTimes (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _turningLeft (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _turnLeftAnimName (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _turnRightAnimName (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _type (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _velocity (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
| _walkAnimName (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| _wptGroup (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| _zoomable (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| AdActor3DX(BaseGame *inGame) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| addScript(const char *filename) (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | |
| AdObject(BaseGame *inGame) (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| AdObject3D(BaseGame *inGame) (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
| afterMove() override (defined in Wintermute::AdObject) | Wintermute::AdObject | virtual |
| angleToDir(float angle) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| applyEvent(const char *eventName, bool unbreakable=false) (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | |
| BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inline |
| BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| BaseClass(BaseGame *gameOwner) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| BaseNamedObject(BaseGame *inGame) (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
| BaseNamedObject() (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
| BaseNamedObject(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
| BaseObject(BaseGame *inGame) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| BaseScriptable(BaseGame *inGame, bool noValue=false, bool persistable=true) (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | |
| BaseScriptHolder(BaseGame *inGame) (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | |
| canHandleEvent(const char *eventName) (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | |
| canHandleMethod(const char *eventMethod) override (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | virtual |
| cleanup() (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| convert3DTo2D(DXMatrix *worldMat, int32 *posX, int32 *posY) (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
| createParticleEmitter(bool followParent=false, int offsetX=0, int offsetY=0) override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
| createParticleEmitter(const char *boneName, DXVector3 offset) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
| debuggerToString() const (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | virtual |
| dirToAngle(TDirection dir) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| display() override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
| displayAttachments(bool registerObjects) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| displayFlatShadow() (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| displayShadowVolume() (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| displaySpriteAttachments(bool preDisplay) (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| followPath2D() (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| followPath3D() (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| getAccessCaption() (defined in Wintermute::BaseObject) | Wintermute::BaseObject | virtual |
| getAnimTransitionTime(const char *from, const char *to) override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| getBonePosition2D(const char *boneName, int32 *x, int32 *y) (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
| getBonePosition3D(const char *boneName, DXVector3 *pos, DXVector3 *offset=nullptr) (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
| getCaption(int caseVal=1) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| getClassName() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
| getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| getExtendedFlag(const char *flagName) override (defined in Wintermute::AdObject) | Wintermute::AdObject | virtual |
| getHeight() override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
| getInventory() (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| getNextStep2D() (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| getNextStep3D() (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| getScale(float *scaleX, float *scaleY) (defined in Wintermute::AdObject) | Wintermute::AdObject | protected |
| getShadowVolume() (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
| goTo2D(int x, int y, float targetAngle=-1.0f) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| goTo3D(DXVector3 targetPos, float targetAngle=-1.0f) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| handleKeypress(Common::Event *event, bool printable=false) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | virtual |
| handleMouse(TMouseEvent event, TMouseButton button) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | virtual |
| handleMouseWheel(int32 delta) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | virtual |
| initLine3D(DXVector3 startPt, DXVector3 endPt, bool firstStep) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| invalidateCurrRegions() (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| invalidateDeviceObjects() override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
| invokeMethodThread(const char *methodName) override (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | virtual |
| isReady() (defined in Wintermute::BaseObject) | Wintermute::BaseObject | virtual |
| listen(BaseScriptHolder *param1, uint32 param2) override (defined in Wintermute::BaseObject) | Wintermute::BaseObject | virtual |
| loadBuffer(char *buffer, bool complete=true) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| loadFile(const char *filename) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| makeFreezable(bool freezable) (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | virtual |
| parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| parseProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | |
| pauseSFX() (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
| playAnim(const char *filename) (defined in Wintermute::AdObject) | Wintermute::AdObject | virtual |
| playAnim3DX(const char *name, bool setState) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| playAnim3DX(int channel, const char *name, bool setState) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| playSFX(const char *filename, bool looping=false, bool playNow=true, const char *eventName=nullptr, uint32 loopStart=0) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| removeScript(ScScript *script) (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | |
| renderModel() override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
| reset() (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| resetSoundPan() override (defined in Wintermute::AdObject) | Wintermute::AdObject | virtual |
| restoreDeviceObjects() override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
| resumeSFX() (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| saveAsText(BaseDynamicBuffer *buffer, int indent) override (defined in Wintermute::AdObject) | Wintermute::AdObject | virtual |
| scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name) override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
| scCompare(BaseScriptable *val) (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | virtual |
| scDebuggerDesc(char *buf, int bufSize) override (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | virtual |
| scGetProperty(const char *name) override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
| scSetBool(bool val) (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | virtual |
| scSetFloat(double val) (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | virtual |
| scSetInt(int val) (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | virtual |
| scSetProperty(const char *name, ScValue *value) override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
| scSetString(const char *val) (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | virtual |
| scToBool() (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | virtual |
| scToFloat() (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | virtual |
| scToInt() (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | virtual |
| scToMemBuffer() (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | virtual |
| scToString() override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
| sendEvent(const char *eventName) (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | virtual |
| setActiveCursor(const char *filename) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| setCaption(const char *caption, int caseVal=1) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| setCursor(const char *filename) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| setFilename(const char *filename) (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | |
| setFont(const char *filename) (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| setName(const char *name) (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
| setSFXTime(uint32 time) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| setSFXVolume(int volume) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| setSoundEvent(const char *eventName) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| setupLights() (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
| showCursor() (defined in Wintermute::BaseObject) | Wintermute::BaseObject | virtual |
| skipTo(int x, int y, bool tolerant=false) (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
| stopSFX(bool deleteSound=true) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| talk(const char *text, const char *sound=nullptr, uint32 duration=0, const char *stances=nullptr, TTextAlign align=TAL_CENTER) override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
| turnTo(float angle) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| update() override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
| updateAttachments() (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
| updateBlockRegion() (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| updateOneSound(BaseSound *sound) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| updatePartEmitter() override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
| updateSounds() override (defined in Wintermute::AdObject) | Wintermute::AdObject | virtual |
| updateSpriteAttachments() (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| ~AdActor3DX() (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
| ~AdObject() override (defined in Wintermute::AdObject) | Wintermute::AdObject | |
| ~AdObject3D() (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | virtual |
| ~BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
| ~BaseNamedObject() override (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
| ~BaseObject() override (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
| ~BaseScriptable() override (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | |
| ~BaseScriptHolder() override (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | |