_active (defined in Wintermute::AdObject) | Wintermute::AdObject | |
_activeCursor (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
_afterWalkAngle (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_alphaColor (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
_ambientLightColor (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
_angVelocity (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
_animSprite (defined in Wintermute::AdObject) | Wintermute::AdObject | protected |
_autoSoundPanning (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
_blendMode (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
_blockRegion (defined in Wintermute::AdObject) | Wintermute::AdObject | protected |
_caption (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
_currentBlockRegion (defined in Wintermute::AdObject) | Wintermute::AdObject | |
_currentSprite (defined in Wintermute::AdObject) | Wintermute::AdObject | protected |
_currentWptGroup (defined in Wintermute::AdObject) | Wintermute::AdObject | |
_cursor (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
_defaultStopTransTime (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_defaultTransTime (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_directTurnAnim (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_directTurnMode (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_directTurnVelocity (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_directWalkAnim (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_directWalkMode (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_directWalkVelocity (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_drawn (defined in Wintermute::AdObject) | Wintermute::AdObject | |
_dropToFloor (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
_editorAlwaysRegister (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
_editorOnly (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
_editorProps (defined in Wintermute::BaseClass) | Wintermute::BaseClass | protected |
_editorPropsIter (defined in Wintermute::BaseClass) | Wintermute::BaseClass | protected |
_editorSelected (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
_font (defined in Wintermute::AdObject) | Wintermute::AdObject | protected |
_forcedTalkAnimName (defined in Wintermute::AdObject) | Wintermute::AdObject | protected |
_forcedTalkAnimUsed (defined in Wintermute::AdObject) | Wintermute::AdObject | protected |
_freezable (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | |
_gameRef (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
_goToTolerance (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_hasAmbientLightColor (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
_iD (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
_idleAnimName (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_ignoreItems (defined in Wintermute::AdObject) | Wintermute::AdObject | protected |
_is3D (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
_lastPosVector (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
_movable (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
_name (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
_nextState (defined in Wintermute::AdObject) | Wintermute::AdObject | protected |
_nonIntMouseEvents (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
_partBone (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_partEmitter (defined in Wintermute::AdObject) | Wintermute::AdObject | protected |
_partOffset (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_path2D (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_path3D (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_persistable (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
_posX (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
_posY (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
_ready (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
_rect (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
_rectSet (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
_refCount (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | |
_registerAlias (defined in Wintermute::AdObject) | Wintermute::AdObject | protected |
_registrable (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
_relativeRotate (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
_relativeScale (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
_rotatable (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
_rotate (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
_rotateValid (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
_saveState (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
_scale (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
_scaleX (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
_scaleY (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
_sceneIndependent (defined in Wintermute::AdObject) | Wintermute::AdObject | |
_scProp (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | |
_scripts (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | |
_scValue (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | |
_sentence (defined in Wintermute::AdObject) | Wintermute::AdObject | protected |
_sFX (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
_sFXParam1 (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
_sFXParam2 (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
_sFXParam3 (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
_sFXParam4 (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
_sFXStart (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
_sFXType (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
_sFXVolume (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
_shadowable (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
_sharedCursors (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
_soundEvent (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
_state (defined in Wintermute::AdObject) | Wintermute::AdObject | protected |
_stateAnimChannel (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_stickRegion (defined in Wintermute::AdObject) | Wintermute::AdObject | |
_talkAnimChannel (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_talkAnimName (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_targetAngle (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_targetPoint2D (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_targetPoint3D (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_tempSkelAnim (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
_tempSprite2 (defined in Wintermute::AdObject) | Wintermute::AdObject | protected |
_transitionTimes (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_turningLeft (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_turnLeftAnimName (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_turnRightAnimName (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_type (defined in Wintermute::AdObject) | Wintermute::AdObject | protected |
_velocity (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
_walkAnimName (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
_wptGroup (defined in Wintermute::AdObject) | Wintermute::AdObject | protected |
_zoomable (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
AdActor3DX(BaseGame *inGame) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
addScript(const char *filename) (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | |
AdObject(BaseGame *inGame) (defined in Wintermute::AdObject) | Wintermute::AdObject | |
AdObject3D(BaseGame *inGame) (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
afterMove() override (defined in Wintermute::AdObject) | Wintermute::AdObject | virtual |
angleToDir(float angle) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
applyEvent(const char *eventName, bool unbreakable=false) (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | |
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inline |
BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
BaseClass(BaseGame *GameOwner) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
BaseNamedObject(BaseGame *inGame) (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
BaseNamedObject() (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
BaseNamedObject(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
BaseObject(BaseGame *inGame) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
BaseScriptable(BaseGame *inGame, bool noValue=false, bool persistable=true) (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | |
BaseScriptHolder(BaseGame *inGame) (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | |
canHandleEvent(const char *eventName) const (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | |
canHandleMethod(const char *eventMethod) const override (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | virtual |
cleanup() (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
convert3DTo2D(DXMatrix *worldMat, int32 *posX, int32 *posY) (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
createParticleEmitter(bool followParent=false, int offsetX=0, int offsetY=0) override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
createParticleEmitter(const char *boneName, DXVector3 offset) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
debuggerToString() const (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | virtual |
dirToAngle(TDirection dir) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
display() override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
displayAttachments(bool registerObjects) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
displayShadowVolume() (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
displaySpriteAttachments(bool preDisplay) (defined in Wintermute::AdObject) | Wintermute::AdObject | |
followPath2D() (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
followPath3D() (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
getAnimTransitionTime(char *from, char *to) override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
getBonePosition2D(const char *boneName, int32 *x, int32 *y) (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
getBonePosition3D(const char *boneName, DXVector3 *pos, DXVector3 *offset=nullptr) (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
getCaption(int caseVal=1) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
getClassName() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
getExtendedFlag(const char *flagName) override (defined in Wintermute::AdObject) | Wintermute::AdObject | virtual |
getFilename() (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | inline |
getHeight() override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
getInventory() (defined in Wintermute::AdObject) | Wintermute::AdObject | |
getName() const (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | inline |
getNextStep2D() (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
getNextStep3D() (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
getScale(float *scaleX, float *scaleY) (defined in Wintermute::AdObject) | Wintermute::AdObject | protected |
getShadowVolume() (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
getType() const (defined in Wintermute::AdObject) | Wintermute::AdObject | |
goTo2D(int x, int y, float targetAngle=-1.0f) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
goTo3D(DXVector3 targetPos, float targetAngle=-1.0f) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
handleKeypress(Common::Event *event, bool printable=false) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | virtual |
handleMouse(TMouseEvent event, TMouseButton button) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | virtual |
handleMouseWheel(int32 delta) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | virtual |
initLine3D(DXVector3 startPt, DXVector3 endPt, bool firstStep) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
invalidateCurrRegions() (defined in Wintermute::AdObject) | Wintermute::AdObject | |
invalidateDeviceObjects() override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
invokeMethodThread(const char *methodName) override (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | virtual |
isReady() (defined in Wintermute::BaseObject) | Wintermute::BaseObject | virtual |
listen(BaseScriptHolder *param1, uint32 param2) override (defined in Wintermute::BaseObject) | Wintermute::BaseObject | virtual |
loadBuffer(byte *buffer, bool complete=true) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
loadFile(const char *filename) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
makeFreezable(bool freezable) (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | virtual |
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
parseProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | |
pauseSFX() (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
playAnim(const char *filename) (defined in Wintermute::AdObject) | Wintermute::AdObject | virtual |
playAnim3DX(const char *name, bool setState) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
playAnim3DX(int channel, const char *name, bool setState) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
playSFX(const char *filename, bool looping=false, bool playNow=true, const char *eventName=nullptr, uint32 loopStart=0) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
removeScript(ScScript *script) (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | |
renderModel() override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
reset() (defined in Wintermute::AdObject) | Wintermute::AdObject | |
resetSoundPan() override (defined in Wintermute::AdObject) | Wintermute::AdObject | virtual |
restoreDeviceObjects() override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
resumeSFX() (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
saveAsText(BaseDynamicBuffer *buffer, int indent) override (defined in Wintermute::AdObject) | Wintermute::AdObject | virtual |
scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name) override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
scCompare(BaseScriptable *val) (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | virtual |
scDebuggerDesc(char *buf, int bufSize) override (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | virtual |
scGetProperty(const Common::String &name) override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
scSetBool(bool val) (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | virtual |
scSetFloat(double val) (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | virtual |
scSetInt(int val) (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | virtual |
scSetProperty(const char *name, ScValue *value) override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
scSetString(const char *val) (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | virtual |
scToBool() (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | virtual |
scToFloat() (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | virtual |
scToInt() (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | virtual |
scToMemBuffer() (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | virtual |
scToString() override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
sendEvent(const char *eventName) (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | virtual |
setActiveCursor(const char *filename) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
setCaption(const char *caption, int caseVal=1) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
setCursor(const char *filename) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
setFilename(const char *filename) (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | |
setFont(const char *filename) (defined in Wintermute::AdObject) | Wintermute::AdObject | |
setName(const char *name) (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
setSFXTime(uint32 time) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
setSFXVolume(int volume) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
setSoundEvent(const char *eventName) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
setupLights() (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
showCursor() (defined in Wintermute::BaseObject) | Wintermute::BaseObject | virtual |
skipTo(int x, int y, bool tolerant=false) (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | |
stopSFX(bool deleteSound=true) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | protected |
talk(const char *text, const char *sound=nullptr, uint32 duration=0, const char *stances=nullptr, TTextAlign align=TAL_CENTER) override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
turnTo(float angle) (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
update() override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
updateAttachments() (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | |
updateBlockRegion() (defined in Wintermute::AdObject) | Wintermute::AdObject | |
updateOneSound(BaseSound *sound) (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
updatePartEmitter() override (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
updateSounds() override (defined in Wintermute::AdObject) | Wintermute::AdObject | virtual |
updateSpriteAttachments() (defined in Wintermute::AdObject) | Wintermute::AdObject | |
~AdActor3DX() (defined in Wintermute::AdActor3DX) | Wintermute::AdActor3DX | virtual |
~AdObject() override (defined in Wintermute::AdObject) | Wintermute::AdObject | |
~AdObject3D() (defined in Wintermute::AdObject3D) | Wintermute::AdObject3D | virtual |
~BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
~BaseNamedObject() override (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
~BaseObject() override (defined in Wintermute::BaseObject) | Wintermute::BaseObject | |
~BaseScriptable() override (defined in Wintermute::BaseScriptable) | Wintermute::BaseScriptable | |
~BaseScriptHolder() override (defined in Wintermute::BaseScriptHolder) | Wintermute::BaseScriptHolder | |