ScummVM API documentation
Ultima::Nuvie::SaveGame Member List
This is the complete list of members for
Ultima::Nuvie::SaveGame
, including all inherited members.
check_version
(NuvieIOFileRead *loadfile, uint16 gameType) (defined in
Ultima::Nuvie::SaveGame
)
Ultima::Nuvie::SaveGame
init
(ObjManager *obj_manager) (defined in
Ultima::Nuvie::SaveGame
)
Ultima::Nuvie::SaveGame
load
(const Common::String &filename)
Ultima::Nuvie::SaveGame
load_new
()
Ultima::Nuvie::SaveGame
load_objlist
() (defined in
Ultima::Nuvie::SaveGame
)
Ultima::Nuvie::SaveGame
protected
load_original
()
Ultima::Nuvie::SaveGame
save
(const Common::String &filename, const Common::String &save_description, bool isAutosave) (defined in
Ultima::Nuvie::SaveGame
)
Ultima::Nuvie::SaveGame
save_objlist
() (defined in
Ultima::Nuvie::SaveGame
)
Ultima::Nuvie::SaveGame
protected
SaveGame
(Configuration *cfg) (defined in
Ultima::Nuvie::SaveGame
)
Ultima::Nuvie::SaveGame
transfer_character
()
Ultima::Nuvie::SaveGame
update_objlist_for_new_game
() (defined in
Ultima::Nuvie::SaveGame
)
Ultima::Nuvie::SaveGame
protected
update_objlist_for_new_game_md
() (defined in
Ultima::Nuvie::SaveGame
)
Ultima::Nuvie::SaveGame
protected
update_objlist_for_new_game_se
() (defined in
Ultima::Nuvie::SaveGame
)
Ultima::Nuvie::SaveGame
protected
update_objlist_for_new_game_u6
() (defined in
Ultima::Nuvie::SaveGame
)
Ultima::Nuvie::SaveGame
protected
~SaveGame
() (defined in
Ultima::Nuvie::SaveGame
)
Ultima::Nuvie::SaveGame
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