22 #ifndef SCUMM_PLAYERS_PLAYER_V1_H 23 #define SCUMM_PLAYERS_PLAYER_V1_H 25 #include "scumm/players/player_v2.h" 43 void nextTick()
override;
44 void clear_channel(
int i)
override;
45 void chainSound(
int nr, byte *data)
override;
47 void generateSpkSamples(int16 *data, uint len)
override;
48 void generatePCjrSamples(int16 *data, uint len)
override;
52 void set_mplex(uint mplex);
53 void parseSpeakerChunk();
54 void nextSpeakerCmd();
55 void parsePCjrChunk();
59 struct channel_data_v1 {
73 channel_data_v1 _channels[4];
void stopAllSounds() override
Definition: player_v1.h:32
Definition: player_v2.h:36
void stopSound(int sound) override
int getMusicTimer() override
void startSound(int sound) override