ScummVM API documentation
config.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TINSEL_CONFIG_H
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#define TINSEL_CONFIG_H
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#include "tinsel/dw.h"
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namespace
Tinsel
{
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// double click timer initial value
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enum
{
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DOUBLE_CLICK_TIME = 10,
// 10 @ 18Hz = .55 sec
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DEFTEXTSPEED = 0
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};
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class
TinselEngine;
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class
Config
{
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private
:
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TinselEngine
*_vm;
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public
:
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int
_dclickSpeed;
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int
_musicVolume;
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int
_soundVolume;
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int
_voiceVolume;
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int
_textSpeed;
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int
_useSubtitles;
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int
_swapButtons;
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LANGUAGE _language;
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int
_isAmericanEnglishVersion;
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public
:
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Config
(
TinselEngine
*vm);
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void
writeToDisk();
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void
readFromDisk();
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bool
isJapanMode();
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};
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}
// End of namespace Tinsel
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#endif
Tinsel::TinselEngine
Definition:
tinsel.h:141
Tinsel::Config
Definition:
config.h:37
Tinsel
Definition:
actors.h:36
engines
tinsel
config.h
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