22#ifndef ZVISION_SAVE_MANAGER_H
23#define ZVISION_SAVE_MANAGER_H
25#include "common/memstream.h"
26#include "common/savefile.h"
44 int16 saveYear, saveMonth, saveDay;
45 int16 saveHour, saveMinutes;
51 SaveManager(
ZVision *engine) : _engine(engine), _tempSave(NULL), _tempThumbnail(NULL), _lastSaveTime(0) {}
56 uint32 getLastSaveTime()
const {
63 static const uint32 SAVEGAME_ID;
94 void prepareSaveBuffer();
95 void flushSaveBuffer();
96 bool scummVMSaveLoadDialog(
bool isSave);
Definition: memstream.h:194
Definition: savefile.h:54
Definition: save_manager.h:49
void saveGame(uint slot, const Common::String &saveName, bool useSaveBuffer)
Common::Error loadGame(int slot)
bool skipThumbnail(Common::SeekableReadStream &in)
Definition: algorithm.h:29
Definition: formatinfo.h:28
Definition: focus_list.h:27