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ZVision::SaveGameHeader Struct Reference
Public Attributes
byte
version
Common::String
saveName
Graphics::Surface
*
thumbnail
int16
saveYear
int16
saveMonth
int16
saveDay
int16
saveHour
int16
saveMinutes
uint32
playTime
The documentation for this struct was generated from the following file:
engines/zvision/file/
save_manager.h
ZVision
SaveGameHeader
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