22#ifndef MUTATIONOFJB_SCRIPT_H
23#define MUTATIONOFJB_SCRIPT_H
25#include "mutationofjb/commands/command.h"
26#include "common/array.h"
27#include "common/hashmap.h"
28#include "common/hash-str.h"
29#include "common/stack.h"
32class SeekableReadStream;
36namespace MutationOfJB {
42class ConditionalCommand;
108 ScriptExecutionContext(
Game &game,
Script *localScriptOverride =
nullptr) : _game(game), _activeCommand(
nullptr), _localScriptOverride(localScriptOverride) {}
111 Command::ExecuteResult runActiveCommand();
112 Command::ExecuteResult startCommand(
Command *cmd);
113 Command::ExecuteResult startStartupSection();
115 void pushReturnCommand(
Command *);
121 bool isCommandRunning()
const;
127 Script *_localScriptOverride;
135 const ActionInfos &getActionInfos(ActionInfo::Action action);
136 const Commands &getAllCommands()
const;
137 const Macros &getMacros()
const;
138 const Startups &getStartups()
const;
140 Command *getStartup(uint8 startupId)
const;
Definition: conditionalcommand.h:42
Definition: randomcommand.h:46
Definition: algorithm.h:29
Definition: gamedata.h:443