ScummVM API documentation
Wintermute::AdTalkNode Member List

This is the complete list of members for Wintermute::AdTalkNode, including all inherited members.

_comment (defined in Wintermute::AdTalkNode)Wintermute::AdTalkNode
_editorProps (defined in Wintermute::BaseClass)Wintermute::BaseClassprotected
_editorPropsIter (defined in Wintermute::BaseClass)Wintermute::BaseClassprotected
_endTime (defined in Wintermute::AdTalkNode)Wintermute::AdTalkNode
_gameRef (defined in Wintermute::BaseClass)Wintermute::BaseClass
_persistable (defined in Wintermute::BaseClass)Wintermute::BaseClass
_playToEnd (defined in Wintermute::AdTalkNode)Wintermute::AdTalkNode
_preCache (defined in Wintermute::AdTalkNode)Wintermute::AdTalkNode
_sprite (defined in Wintermute::AdTalkNode)Wintermute::AdTalkNode
_spriteFilename (defined in Wintermute::AdTalkNode)Wintermute::AdTalkNode
_spriteSet (defined in Wintermute::AdTalkNode)Wintermute::AdTalkNode
_spriteSetFilename (defined in Wintermute::AdTalkNode)Wintermute::AdTalkNode
_startTime (defined in Wintermute::AdTalkNode)Wintermute::AdTalkNode
AdTalkNode(BaseGame *inGame) (defined in Wintermute::AdTalkNode)Wintermute::AdTalkNode
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass)Wintermute::BaseClassinline
BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseClass(BaseGame *GameOwner) (defined in Wintermute::BaseClass)Wintermute::BaseClass
getClassName() (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass)Wintermute::BaseClass
getSprite(TDirection dir) (defined in Wintermute::AdTalkNode)Wintermute::AdTalkNode
isInTimeInterval(uint32 time, TDirection dir) (defined in Wintermute::AdTalkNode)Wintermute::AdTalkNode
loadBuffer(char *buffer, bool complete=true) (defined in Wintermute::AdTalkNode)Wintermute::AdTalkNode
loadSprite() (defined in Wintermute::AdTalkNode)Wintermute::AdTalkNode
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass)Wintermute::BaseClass
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
saveAsText(BaseDynamicBuffer *buffer, int indent=0) override (defined in Wintermute::AdTalkNode)Wintermute::AdTalkNodevirtual
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass)Wintermute::BaseClass
~AdTalkNode() override (defined in Wintermute::AdTalkNode)Wintermute::AdTalkNode
~BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual