This is the complete list of members for Wintermute::AdTalkNode, including all inherited members.
_comment (defined in Wintermute::AdTalkNode) | Wintermute::AdTalkNode | |
_editorProps (defined in Wintermute::BaseClass) | Wintermute::BaseClass | protected |
_editorPropsIter (defined in Wintermute::BaseClass) | Wintermute::BaseClass | protected |
_endTime (defined in Wintermute::AdTalkNode) | Wintermute::AdTalkNode | |
_gameRef (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
_persistable (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
_playToEnd (defined in Wintermute::AdTalkNode) | Wintermute::AdTalkNode | |
_preCache (defined in Wintermute::AdTalkNode) | Wintermute::AdTalkNode | |
_sprite (defined in Wintermute::AdTalkNode) | Wintermute::AdTalkNode | |
_spriteFilename (defined in Wintermute::AdTalkNode) | Wintermute::AdTalkNode | |
_spriteSet (defined in Wintermute::AdTalkNode) | Wintermute::AdTalkNode | |
_spriteSetFilename (defined in Wintermute::AdTalkNode) | Wintermute::AdTalkNode | |
_startTime (defined in Wintermute::AdTalkNode) | Wintermute::AdTalkNode | |
AdTalkNode(BaseGame *inGame) (defined in Wintermute::AdTalkNode) | Wintermute::AdTalkNode | |
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inline |
BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
BaseClass(BaseGame *GameOwner) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
getClassName() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
getSprite(TDirection dir) (defined in Wintermute::AdTalkNode) | Wintermute::AdTalkNode | |
isInTimeInterval(uint32 time, TDirection dir) (defined in Wintermute::AdTalkNode) | Wintermute::AdTalkNode | |
loadBuffer(char *buffer, bool complete=true) (defined in Wintermute::AdTalkNode) | Wintermute::AdTalkNode | |
loadSprite() (defined in Wintermute::AdTalkNode) | Wintermute::AdTalkNode | |
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
saveAsText(BaseDynamicBuffer *buffer, int indent=0) override (defined in Wintermute::AdTalkNode) | Wintermute::AdTalkNode | virtual |
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
~AdTalkNode() override (defined in Wintermute::AdTalkNode) | Wintermute::AdTalkNode | |
~BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |