Public Member Functions | |
| BaseSprite * | getSprite (TDirection dir) |
| bool | isInTimeInterval (uint32 time, TDirection dir) |
| bool | loadSprite () |
| AdTalkNode (BaseGame *inGame) | |
| bool | loadBuffer (char *buffer, bool complete=true) |
| bool | saveAsText (BaseDynamicBuffer *buffer, int indent=0) override |
Public Member Functions inherited from Wintermute::BaseClass | |
| bool | setEditorProp (const Common::String &propName, const Common::String &propValue) |
| Common::String | getEditorProp (const Common::String &propName, const Common::String &initVal=Common::String()) |
| BaseClass (TDynamicConstructor, TDynamicConstructor) | |
| bool | parseEditorProperty (char *buffer, bool complete=true) |
| BaseClass (BaseGame *gameOwner) | |
| virtual const char * | getClassName () |
| virtual bool | persist (BasePersistenceManager *persistMgr) |
Public Attributes | |
| char * | _spriteSetFilename |
| AdSpriteSet * | _spriteSet |
| char * | _spriteFilename |
| BaseSprite * | _sprite |
| uint32 | _startTime |
| uint32 | _endTime |
| bool | _playToEnd |
| bool | _preCache |
| char * | _comment |
Public Attributes inherited from Wintermute::BaseClass | |
| bool | _persistable |
| BaseGame * | _game |
| Common::HashMap< Common::String, Common::String > | _editorProps |
| Common::HashMap< Common::String, Common::String >::iterator | _editorPropsIter |