ScummVM API documentation
Harvester::RoomIdleAnimationState Struct Reference

Public Attributes

Entityentity = nullptr
 
int restoreFacing = -1
 
uint32 activityTick = 0
 
uint32 resetTick = 0
 
uint32 triggerTick = 0
 
bool active = false
 
bool loopStarted = false
 
bool exiting = false
 

The documentation for this struct was generated from the following file: