AllowRelativeRes() const (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | inline |
chars (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
chars2 (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
color_depth (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
default_lipsync_frame (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
defpal (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
dialog_bullet (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
dict (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
Free() (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
gamename (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
GameSetupStructBase() (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
GameSetupStructBase(GameSetupStructBase &&gss)=default (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
GetAudioVOXName() const (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | inline |
GetDataRes() const (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | inline |
GetDataUpscaleMult() const (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | inline |
GetDefaultRes() const (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | inline |
GetGameRes() const (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | inline |
GetLetterboxSize() const (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | inline |
GetRelativeUIMult() const (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | inline |
GetResolutionType() const (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | inline |
GetRestrictedOptions() (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | inlinestatic |
GetScreenUpscaleMult() const (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | inline |
hotdot (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
hotdotouter (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
invhotdotsprite (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
IsDataInNativeCoordinates() const (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | inline |
IsLegacyAudioSystem() const (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | inline |
IsLegacyHiRes() const (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | inline |
IsLegacyLetterbox() const (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | inline |
LEGACY_GAME_NAME_LENGTH (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | static |
MAX_OPTIONS (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | static |
messages (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
NUM_INTS_RESERVED (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | static |
numcharacters (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
numcursors (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
numdialog (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
numdlgmessage (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
numfonts (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
numgui (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
numinvitems (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
numviews (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
operator=(GameSetupStructBase &&gss)=default (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
options (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
paluses (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
playercharacter (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
ReadFromFile(Shared::Stream *in, GameDataVersion game_ver, SerializeInfo &info) (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
reserved (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
SetDefaultResolution(GameResolutionType type) (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
SetDefaultResolution(Size game_res) (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
SetGameResolution(GameResolutionType type) (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
SetGameResolution(Size game_res) (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
target_win (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
totalscore (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
uniqueid (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
WriteToFile(Shared::Stream *out, const SerializeInfo &info) const (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |
~GameSetupStructBase() (defined in AGS3::GameSetupStructBase) | AGS3::GameSetupStructBase | |