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| EffectDisplayPrototype (int16 nodes, SpellLocationFunction *newLocation, SpellSpritationFunction *newSpriteno, SpellStatusFunction *newStatus, SpellHeightFunction *newHeight, SpellBreadthFunction *newBreadth, SpellInitFunction *newInit) |
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void | setID (EffectID i) |
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EffectID | thisID () |
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int16 | _nodeCount |
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EffectDisplayPrototype * | _next |
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SpellLocationFunction * | _location |
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SpellSpritationFunction * | _spriteno |
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SpellStatusFunction * | _status |
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SpellHeightFunction * | _height |
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SpellBreadthFunction * | _breadth |
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SpellInitFunction * | _init |
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The documentation for this class was generated from the following file: