#include <data.h>
Public Member Functions | |
| void | init () |
| void | rollAttributes () |
| void | synchronize (Common::Serializer &s) |
| Direction | dungeonDir () const |
| void | setDungeonDir (Direction newDir) |
| void | dungeonTurnLeft () |
| void | dungeonTurnRight () |
Public Attributes | |
| char | _name [MAX_NAME+1] = {} |
| Common::Point | _worldPos |
| Common::Point | _dungeonPos |
| Common::Point | _dungeonDir |
| byte | _class = '?' |
| int | _hpGain = 0 |
| int | _level = 0 |
| int | _skill = 0 |
| int | _task = 0 |
| bool | _taskCompleted = 0 |
| uint32 | _luckyNumber = 0 |
| int | _attr [MAX_ATTR] = {} |
| double | _object [MAX_OBJ] = {} |
Player structure
| Direction Ultima::Ultima0::PlayerInfo::dungeonDir | ( | ) | const |
Return the dungeon facing direction
| void Ultima::Ultima0::PlayerInfo::setDungeonDir | ( | Direction | newDir | ) |
Sets the dungeon direction
| void Ultima::Ultima0::PlayerInfo::dungeonTurnLeft | ( | ) |
Turn left in the dungeon
| void Ultima::Ultima0::PlayerInfo::dungeonTurnRight | ( | ) |
Turn right in the dungeon