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void | load (Resource *resource) |
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byte * | getThreadCode (uint32 threadId) |
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byte * | getCode (uint32 codeOffs) |
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SceneInfo * | getSceneInfo (uint32 index) |
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uint32 | getObjectActorTypeId (uint32 objectId) |
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uint32 | getMainActorObjectId () const |
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void | fixupSceneInfosDuckman () |
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byte * | _data |
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uint32 | _dataSize |
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Properties | _properties |
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BlockCounters | _blockCounters |
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uint | _codeCount |
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uint32 * | _codeOffsets |
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uint | _sceneInfosCount |
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SceneInfo * | _sceneInfos |
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uint32 | _soundIds [27] |
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uint | _objectMapCount |
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uint32 * | _objectMap |
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uint32 | _mainActorObjectId |
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The documentation for this class was generated from the following file: