ScummVM API documentation
room401.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
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8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef M4_RIDDLE_ROOMS_SECTION4_ROOM401_H
23 #define M4_RIDDLE_ROOMS_SECTION4_ROOM401_H
24 
25 #include "m4/riddle/rooms/room.h"
26 
27 namespace M4 {
28 namespace Riddle {
29 namespace Rooms {
30 
31 class Room401 : public Room {
32 private:
33  int _val1 = 0;
34  int _val2 = 0;
35  int _val3 = 0;
36  int32 _val4 = 0;
37  int _agentMode = 0;
38  int _agentShould = 0;
39  int _val7 = 0;
40  const char *_digiName1 = nullptr;
41  const char *_digiName2 = nullptr;
42  const char *_digiName3 = nullptr;
43  const char *_digiName4 = nullptr;
44  int _401a01 = 0;
45  int _401a02 = 0;
46  int _401a03 = 0;
47  int _401a04 = 0;
48  int _401a05 = 0;
49  int _401a06 = 0;
50  int _401rp01 = 0;
51  int _rip1 = 0;
52  int _rip2 = 0;
53  int _rip3 = 0;
54  int _rip4 = 0;
55  machine *_agent = nullptr;
56  machine *_ripMach = nullptr;
57  const char *_digiName = nullptr;
58  int _ctr1 = 0;
59 
60  void conv401a();
61  int getItemCount() const;
62 
63 public:
64  Room401() : Room() {}
65  ~Room401() override {}
66 
67  void init() override;
68  void daemon() override;
69  void parser() override;
70 };
71 
72 } // namespace Rooms
73 } // namespace Riddle
74 } // namespace M4
75 
76 #endif
Definition: ws_machine.h:153
Definition: database.h:28
Definition: room.h:39
Definition: room401.h:31