ScummVM API documentation
button.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef NANCY_UI_BUTTON_H
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#define NANCY_UI_BUTTON_H
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#include "engines/nancy/renderobject.h"
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namespace
Nancy
{
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struct
NancyInput;
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namespace
UI
{
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class
Button
:
public
RenderObject
{
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public
:
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Button
(uint16 zOrder,
Graphics::ManagedSurface
&surface,
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const
Common::Rect
&clickSrcBounds,
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const
Common::Rect
&destBounds,
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const
Common::Rect
&hoverSrcBounds =
Common::Rect
(),
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const
Common::Rect
&disabledSrcBounds =
Common::Rect
());
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virtual
~
Button
() =
default
;
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void
handleInput(
NancyInput
&input);
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void
setDisabled(
bool
disabled);
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Graphics::ManagedSurface
&surf;
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Common::Rect
_clickSrc;
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Common::Rect
_hoverSrc;
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Common::Rect
_disabledSrc;
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bool
_isClicked;
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bool
_isDisabled;
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};
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class
Toggle
:
public
RenderObject
{
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public
:
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Toggle
(uint16 zOrder,
Graphics::ManagedSurface
&surface,
const
Common::Rect
&srcRect,
const
Common::Rect
&destRect);
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virtual
~
Toggle
() =
default
;
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void
handleInput(
NancyInput
&input);
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void
setState(
bool
toggleState);
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Graphics::ManagedSurface
&surf;
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Common::Rect
_clickSrc;
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bool
_stateChanged;
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bool
_toggleState;
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};
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}
// End of namespace UI
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}
// End of namespace Nancy
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#endif // NANCY_UI_BUTTON_H
Graphics::ManagedSurface
Definition:
managed_surface.h:51
Nancy::UI::Toggle
Definition:
button.h:55
Common::Rect
Definition:
rect.h:144
Nancy::NancyInput
Definition:
input.h:41
UI
Definition:
soundequalizerpuzzle.h:27
Nancy::RenderObject
Definition:
renderobject.h:36
Nancy::UI::Button
Definition:
button.h:33
Nancy
Definition:
actionmanager.h:32
engines
nancy
ui
button.h
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