22 #ifndef TETRAEDGE_TE_TE_LIST_LAYOUT_H 23 #define TETRAEDGE_TE_TE_LIST_LAYOUT_H 25 #include "tetraedge/te/te_layout.h" 33 void setMinimumMargin(
const TeVector3f32 &val) { _minimumMargin = val; }
34 void setMaximumMargin(
const TeVector3f32 &val) { _maximumMargin = val; }
35 void setDirection(
const TeVector3f32 &val) { _direction = val; }
37 const TeVector3f32 &minimumMargin() {
return _minimumMargin; }
38 const TeVector3f32 &maximumMargin() {
return _maximumMargin; }
50 #endif // TETRAEDGE_TE_TE_LIST_LAYOUT_H Definition: te_list_layout.h:29
Definition: detection.h:27
Definition: te_layout.h:35
Definition: te_vector3f32.h:33