ScummVM API documentation
AGS3::AGS::Engine::RestoredData Struct Reference

Classes

struct  CameraData
 
struct  ChannelInfo
 
struct  ScriptData
 
struct  ViewportData
 

Public Attributes

int FPS
 
std::vector< Bitmap * > DynamicSurfaces
 
ScriptData GlobalScript
 
std::vector< ScriptDataScriptModules
 
PBitmap RoomBkgScene [MAX_ROOM_BGFRAMES]
 
int16_t RoomLightLevels [MAX_ROOM_REGIONS]
 
int32_t RoomTintLevels [MAX_ROOM_REGIONS]
 
int16_t RoomZoomLevels1 [MAX_WALK_AREAS+1]
 
int16_t RoomZoomLevels2 [MAX_WALK_AREAS+1]
 
RoomVolumeMod RoomVolume
 
int CursorID
 
int CursorMode
 
ChannelInfo AudioChans [TOTAL_AUDIO_CHANNELS]
 
int DoAmbient [MAX_GAME_CHANNELS]
 
std::vector< ViewportDataViewports
 
std::vector< CameraDataCameras
 
int32_t Camera0_Flags = 0
 

The documentation for this struct was generated from the following file: