#include <party.h>
Public Member Functions | |
Party (Ultima1Game *game) | |
void | setup () |
operator Character * () const | |
operator Character & () const | |
Public Member Functions inherited from Ultima::Shared::Party | |
void | add (Character *c) |
operator Character & () const | |
operator Character * () const | |
void | synchronize (Common::Serializer &s) |
bool | isDead () const |
bool | isFoodless () const |
Additional Inherited Members | |
Protected Attributes inherited from Ultima::Shared::Party | |
Common::Array< Character * > | _characters |
Implements the party
Ultima::Ultima1::Party::Party | ( | Ultima1Game * | game | ) |
Constructor
void Ultima::Ultima1::Party::setup | ( | ) |
Setup the party
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inline |
Operator casting
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inline |
Operator casting