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| dgConvexHull3d (dgMemoryAllocator *const allocator, const dgFloat64 *const vertexCloud, dgInt32 strideInBytes, dgInt32 count, dgFloat64 distTol, dgInt32 maxVertexCount=0x7fffffff) |
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dgInt32 | GetVertexCount () const |
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const dgBigVector * | GetVertexPool () const |
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const dgBigVector & | GetVertex (dgInt32 i) const |
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dgFloat64 | GetDiagonal () const |
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dgFloat64 | RayCastBruteForce (const dgBigVector &localP0, const dgBigVector &localP1) const |
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dgFloat64 | RayCast (const dgBigVector &localP0, const dgBigVector &localP1, const dgConvexHull3DFace **firstFaceGuess=NULL) const |
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void | CalculateVolumeAndSurfaceArea (dgFloat64 &volume, dgFloat64 &surcafeArea) const |
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void | operator delete (void *const ptr, dgMemoryAllocator *const allocator) |
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void | operator delete (void *const ptr) |
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void | operator delete[] (void *const ptr, dgMemoryAllocator *const allocator) |
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void | operator delete[] (void *const ptr) |
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void * | operator new (size_t size, dgMemoryAllocator *const allocator) |
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void * | operator new (size_t size) |
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void * | operator new[] (size_t size, dgMemoryAllocator *const allocator) |
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void * | operator new[] (size_t size) |
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| dgList (dgMemoryAllocator *const allocator) |
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dgMemoryAllocator * | GetAllocator () const |
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void | SetAllocator (dgMemoryAllocator *const allocator) |
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| operator dgInt32 () const |
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dgInt32 | GetCount () const |
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dgListNode * | GetLast () const |
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dgListNode * | GetFirst () const |
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dgListNode * | Append () |
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dgListNode * | Append (dgListNode *const node) |
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dgListNode * | Append (const dgConvexHull3DFace &element) |
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dgListNode * | Addtop () |
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dgListNode * | Addtop (dgListNode *const node) |
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dgListNode * | Addtop (const dgConvexHull3DFace &element) |
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void | RotateToEnd (dgListNode *const node) |
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void | RotateToBegin (dgListNode *const node) |
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void | InsertAfter (dgListNode *const root, dgListNode *const node) |
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void | InsertBefore (dgListNode *const root, dgListNode *const node) |
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dgListNode * | Find (const dgConvexHull3DFace &element) const |
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dgListNode * | GetNodeFromInfo (dgConvexHull3DFace &m_info) const |
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void | Remove (dgListNode *const node) |
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void | Remove (const dgConvexHull3DFace &element) |
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void | RemoveAll () |
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void | Merge (dgList< dgConvexHull3DFace > &list) |
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void | Unlink (dgListNode *const node) |
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bool | SanityCheck () const |
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| dgConvexHull3d (dgMemoryAllocator *const allocator) |
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void | BuildHull (const dgFloat64 *const vertexCloud, dgInt32 strideInBytes, dgInt32 count, dgFloat64 distTol, dgInt32 maxVertexCount) |
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dgFloat64 | FaceRayCast (const dgConvexHull3DFace *const face, const dgBigVector &origin, const dgBigVector &dist, dgFloat64 &normalProjection) const |
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virtual dgListNode * | AddFace (dgInt32 i0, dgInt32 i1, dgInt32 i2) |
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virtual void | DeleteFace (dgListNode *const node) |
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virtual dgInt32 | InitVertexArray (dgHullVertex *const points, const dgFloat64 *const vertexCloud, dgInt32 strideInBytes, dgInt32 count, void *memoryPool, dgInt32 maxMemSize) |
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void | CalculateConvexHull (dgAABBPointTree3d *vertexTree, dgHullVertex *const points, dgInt32 count, dgFloat64 distTol, dgInt32 maxVertexCount) |
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dgInt32 | BuildNormalList (dgBigVector *const normalArray) const |
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dgInt32 | SupportVertex (dgAABBPointTree3d **const tree, const dgHullVertex *const points, const dgBigVector &dir) const |
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dgFloat64 | TetrahedrumVolume (const dgBigVector &p0, const dgBigVector &p1, const dgBigVector &p2, const dgBigVector &p3) const |
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void | TessellateTriangle (dgInt32 level, const dgVector &p0, const dgVector &p1, const dgVector &p2, dgInt32 &count, dgBigVector *const ouput, dgInt32 &start) const |
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dgAABBPointTree3d * | BuildTree (dgAABBPointTree3d *const parent, dgHullVertex *const points, dgInt32 count, dgInt32 baseIndex, dgInt8 **const memoryPool, dgInt32 &maxMemSize) const |
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bool | Sanity () const |
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