ScummVM API documentation
dgPolyhedraMassProperties.h
1 /* Copyright (c) <2003-2011> <Julio Jerez, Newton Game Dynamics>
2 *
3 * This software is provided 'as-is', without any express or implied
4 * warranty. In no event will the authors be held liable for any damages
5 * arising from the use of this software.
6 *
7 * Permission is granted to anyone to use this software for any purpose,
8 * including commercial applications, and to alter it and redistribute it
9 * freely, subject to the following restrictions:
10 *
11 * 1. The origin of this software must not be misrepresented; you must not
12 * claim that you wrote the original software. If you use this software
13 * in a product, an acknowledgment in the product documentation would be
14 * appreciated but is not required.
15 *
16 * 2. Altered source versions must be plainly marked as such, and must not be
17 * misrepresented as being the original software.
18 *
19 * 3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #ifndef __dgPolyhedraMassProperties__
23 #define __dgPolyhedraMassProperties__
24 
26 public:
28 
29  void AddCGFace(dgInt32 indexCount, const dgVector *faceVertex);
30  void AddInertiaFace(dgInt32 indexCount, const dgFloat32 *faceVertex);
31  void AddInertiaAndCrossFace(dgInt32 indexCount, const dgFloat32 *faceVertex);
32 
33  dgFloat32 MassProperties(dgVector &cg, dgVector &inertia, dgVector &crossInertia);
34 
35 private:
36 
37 
38  dgFloat32 intg[10];
39  static dgFloat32 mult[10];
40 
41 };
42 
43 #endif
Definition: dgVector.h:86
Definition: dgPolyhedraMassProperties.h:25