#include <animsoundtrigger.h>
Public Types | |
enum | SubType { kAnimTriggerSound = 1 } |
Public Member Functions | |
AnimSoundTrigger (Object *parent, byte subType, uint16 index, const Common::String &name) | |
void | readData (Formats::XRCReadStream *stream) override |
void | printData () override |
void | onAllLoaded () override |
void | onGameLoop () override |
Public Member Functions inherited from Stark::Resources::Object | |
Type | getType () const |
byte | getSubType () const |
uint16 | getIndex () const |
Common::String | getIndexAsString () const |
Common::String | getName () const |
virtual void | saveLoad (ResourceSerializer *serializer) |
virtual void | saveLoadCurrent (ResourceSerializer *serializer) |
virtual void | onPostRead () |
virtual void | onEnterLocation () |
virtual void | onEnginePause (bool pause) |
virtual void | onExitLocation () |
virtual void | onPreDestroy () |
template<class T > | |
T * | findParent () |
Object * | findChildWithIndex (Type type, uint16 index, int subType=-1) const |
Object * | findChildWithOrder (Type type, uint16 order, int subType=-1) const |
Object * | findChildWithName (Type type, const Common::String &name, int subType=-1) const |
template<class T > | |
T * | findChild (bool mustBeUnique=true) const |
template<class T > | |
T * | findChildWithSubtype (int subType, bool mustBeUnique=true) const |
template<class T > | |
T * | findChildWithIndex (uint16 index, int subType=-1) const |
template<class T > | |
T * | findChildWithOrder (uint16 order, int subType=-1) const |
template<class T > | |
T * | findChildWithName (const Common::String &name, int subType=-1) const |
template<class T > | |
Common::Array< T * > | listChildren (int subType=-1) const |
template<class T > | |
Common::Array< T * > | listChildrenRecursive (int subType=-1) |
void | addChild (Object *child) |
virtual void | print (uint depth=0) |
template<> | |
Object * | cast (Object *resource) |
template<> | |
Object * | findParent () |
template<> | |
Common::Array< Object * > | listChildren (int subType) const |
Static Public Attributes | |
static const Type::ResourceType | TYPE = Type::kAnimSoundTrigger |
Additional Inherited Members | |
Static Public Member Functions inherited from Stark::Resources::Object | |
template<class T > | |
static T * | cast (Object *resource) |
Protected Member Functions inherited from Stark::Resources::Object | |
Object (Object *parent, byte subType, uint16 index, const Common::String &name) | |
void | printWithDepth (uint depth, const Common::String &string) const |
void | printDescription (uint depth) const |
Protected Attributes inherited from Stark::Resources::Object | |
Type | _type |
byte | _subType |
uint16 | _index |
Common::String | _name |
Object * | _parent |
Common::Array< Object * > | _children |
An AnimSoundTrigger plays a sound when a certain time of an animation is reached
The sound is played at most once per animation loop.
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overridevirtual |
Deserialize the resource static data and initial state.
Reimplemented from Stark::Resources::Object.
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overridevirtual |
Called when the resource sub-tree is entirely loaded.
Allows to load data from other nodes.
Reimplemented from Stark::Resources::Object.
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overridevirtual |
Called once per game loop
Reimplemented from Stark::Resources::Object.