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virtual void | read (Common::ReadStream *stream, int frameCount)=0 |
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virtual void | calculateCoeficient (Vector3 position, Vector3 viewPosition, float *coeficient)=0 |
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void | reset () |
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void | setupFrame (int frame) |
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Common::String | _name |
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int | _frameCount |
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int | _animatedParameters |
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Matrix4x3 | _matrix |
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Matrix4x3 | _inverted |
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Color | _fogColor |
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float | _fogDensity |
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float * | _animationData |
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float * | _m11ptr |
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float * | _m12ptr |
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float * | _m13ptr |
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float * | _m14ptr |
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float * | _m21ptr |
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float * | _m22ptr |
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float * | _m23ptr |
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float * | _m24ptr |
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float * | _m31ptr |
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float * | _m32ptr |
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float * | _m33ptr |
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float * | _m34ptr |
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Fog * | _next |
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The documentation for this class was generated from the following file:
- engines/bladerunner/fog.h