#include <globals.h>
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| Globals (HopkinsEngine *vm) |
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byte * | allocMemory (int count) |
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byte * | freeMemory (byte *p) |
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void | setConfig () |
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void | clearAll () |
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void | loadCharacterData () |
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bool | _disableInventFl |
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bool | _cityMapEnabledFl |
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bool | _linuxEndDemoFl |
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bool | _censorshipFl |
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bool | _introSpeechOffFl |
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int | _exitId |
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Directions | _oceanDirection |
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int | _actionDirection |
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int | _inventory [36] |
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int | _screenId |
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int | _prevScreenId |
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int | _characterMaxPosY |
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int | _baseMapColor |
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int | _spriteSize [500] |
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PlayerCharacter | _characterType |
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uint | _speed |
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byte * | _answerBuffer |
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Savegame * | _saveData |
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Language | _language |
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HopkinsItem | _hopkinsItem [70] |
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CreditItem | _creditsItem [200] |
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int | _creditsLineNumb |
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int | _creditsStep |
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int | _creditsPosY |
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int | _creditsStartX |
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int | _creditsEndX |
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int | _creditsStartY |
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int | _creditsEndY |
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int | _menuSpeed |
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int | _menuSoundOff |
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int | _menuTextOff |
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int | _menuVoiceOff |
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int | _menuMusicOff |
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int | _menuDisplayType |
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int | _menuScrollSpeed |
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byte * | _optionDialogSpr |
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bool | _optionDialogFl |
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bool | _actionMoveTo |
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bool | _freezeCharacterFl |
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bool | _checkDistanceFl |
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byte * | _characterSpriteBuf |
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Common::Path | _zoneFilename |
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Common::Path | _textFilename |
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byte * | _levelSpriteBuf |
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EventMode | _eventMode |
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int | _curRoomNum |
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The documentation for this class was generated from the following file: