This is the complete list of members for Access::Player, including all inherited members.
_collideFlag (defined in Access::Player) | Access::Player | |
_diagDownWalkMax (defined in Access::Player) | Access::Player | protected |
_diagDownWalkMin (defined in Access::Player) | Access::Player | protected |
_diagUpWalkMax (defined in Access::Player) | Access::Player | protected |
_diagUpWalkMin (defined in Access::Player) | Access::Player | protected |
_downDelta (defined in Access::Player) | Access::Player | protected |
_downWalkMax (defined in Access::Player) | Access::Player | protected |
_downWalkMin (defined in Access::Player) | Access::Player | protected |
_flags (defined in Access::ImageEntry) | Access::ImageEntry | |
_frame (defined in Access::Player) | Access::Player | |
_frameNumber (defined in Access::ImageEntry) | Access::ImageEntry | |
_inactiveYOff (defined in Access::Player) | Access::Player | protected |
_leftDelta (defined in Access::Player) | Access::Player | protected |
_manPal1 (defined in Access::Player) | Access::Player | |
_move (defined in Access::Player) | Access::Player | |
_moveTo (defined in Access::Player) | Access::Player | |
_offsetY (defined in Access::ImageEntry) | Access::ImageEntry | |
_playerDirection (defined in Access::Player) | Access::Player | |
_playerMove (defined in Access::Player) | Access::Player | |
_playerOff (defined in Access::Player) | Access::Player | |
_playerOffset (defined in Access::Player) | Access::Player | |
_playerSprites (defined in Access::Player) | Access::Player | |
_playerSprites1 (defined in Access::Player) | Access::Player | protected |
_playerX (defined in Access::Player) | Access::Player | |
_playerXLow (defined in Access::Player) | Access::Player | |
_playerY (defined in Access::Player) | Access::Player | |
_playerYLow (defined in Access::Player) | Access::Player | |
_position (defined in Access::ImageEntry) | Access::ImageEntry | |
_rawPlayer (defined in Access::Player) | Access::Player | |
_rawPlayerLow (defined in Access::Player) | Access::Player | |
_rawTempL (defined in Access::Player) | Access::Player | |
_rawXTemp (defined in Access::Player) | Access::Player | |
_rawYTemp (defined in Access::Player) | Access::Player | |
_rawYTempL (defined in Access::Player) | Access::Player | |
_rightDelta (defined in Access::Player) | Access::Player | protected |
_roomNumber (defined in Access::Player) | Access::Player | |
_scrollAmount (defined in Access::Player) | Access::Player | |
_scrollConst (defined in Access::Player) | Access::Player | protected |
_scrollEnd (defined in Access::Player) | Access::Player | protected |
_scrollFlag (defined in Access::Player) | Access::Player | |
_scrollThreshold (defined in Access::Player) | Access::Player | |
_sideWalkMax (defined in Access::Player) | Access::Player | protected |
_sideWalkMin (defined in Access::Player) | Access::Player | protected |
_spritesPtr (defined in Access::ImageEntry) | Access::ImageEntry | |
_upDelta (defined in Access::Player) | Access::Player | protected |
_upWalkMax (defined in Access::Player) | Access::Player | protected |
_upWalkMin (defined in Access::Player) | Access::Player | protected |
_vm (defined in Access::Manager) | Access::Manager | protected |
_walkOffDL (defined in Access::Player) | Access::Player | |
_walkOffDown (defined in Access::Player) | Access::Player | |
_walkOffDR (defined in Access::Player) | Access::Player | |
_walkOffLeft (defined in Access::Player) | Access::Player | |
_walkOffRight (defined in Access::Player) | Access::Player | |
_walkOffUL (defined in Access::Player) | Access::Player | |
_walkOffUp (defined in Access::Player) | Access::Player | |
_walkOffUR (defined in Access::Player) | Access::Player | |
_xFlag (defined in Access::Player) | Access::Player | |
_yFlag (defined in Access::Player) | Access::Player | |
calcManScale() (defined in Access::Player) | Access::Player | |
calcPlayer() (defined in Access::Player) | Access::Player | |
checkMove() (defined in Access::Player) | Access::Player | |
checkScroll() (defined in Access::Player) | Access::Player | |
checkScrollUp() (defined in Access::Player) | Access::Player | protected |
freeSprites() (defined in Access::Player) | Access::Player | |
ImageEntry() (defined in Access::ImageEntry) | Access::ImageEntry | |
init(AccessEngine *vm) (defined in Access::Player) | Access::Player | static |
load() (defined in Access::Player) | Access::Player | virtual |
loadSprites(const Common::Path &name) (defined in Access::Player) | Access::Player | |
loadTexPalette() (defined in Access::Player) | Access::Player | |
Manager(AccessEngine *vm) (defined in Access::Manager) | Access::Manager | inline |
Player(AccessEngine *vm) (defined in Access::Player) | Access::Player | |
plotCom(int v1) (defined in Access::Player) | Access::Player | protected |
plotCom0() (defined in Access::Player) | Access::Player | protected |
plotCom1() (defined in Access::Player) | Access::Player | protected |
plotCom2() (defined in Access::Player) | Access::Player | protected |
plotCom3() (defined in Access::Player) | Access::Player | protected |
removeSprite1() (defined in Access::Player) | Access::Player | |
scrollDown(int forcedAmount=-1) (defined in Access::Player) | Access::Player | |
scrollLeft(int forcedAmount=-1) (defined in Access::Player) | Access::Player | |
scrollRight(int forcedAmount=-1) (defined in Access::Player) | Access::Player | |
scrollUp(int forcedAmount=-1) (defined in Access::Player) | Access::Player | |
synchronize(Common::Serializer &s) | Access::Player | |
walk() (defined in Access::Player) | Access::Player | |
walkDown() (defined in Access::Player) | Access::Player | protected |
walkDownLeft() (defined in Access::Player) | Access::Player | protected |
walkDownRight() (defined in Access::Player) | Access::Player | protected |
walkLeft() (defined in Access::Player) | Access::Player | protected |
walkRight() (defined in Access::Player) | Access::Player | protected |
walkUp() (defined in Access::Player) | Access::Player | protected |
walkUpLeft() (defined in Access::Player) | Access::Player | protected |
walkUpRight() (defined in Access::Player) | Access::Player | protected |
~Player() (defined in Access::Player) | Access::Player | virtual |