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bool | mbActive |
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tString | msEntity |
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tString | msSound |
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tString | msPS |
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float | mfMinImpulse |
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float | mfMinNormalSpeed |
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float | mfMinPlayerImpulse |
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float | mfCenterForce |
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bool | mbExplosion |
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float | mfExpl_Radius |
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float | mfExpl_MinDamage |
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float | mfExpl_MaxDamage |
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float | mfExpl_MinForce |
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float | mfExpl_MaxForce |
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float | mfExpl_MaxImpulse |
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float | mfExpl_MinMass |
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int | mlExpl_Strength |
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bool | mbLightFlash |
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cColor | mLight_Color |
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float | mfLight_Radius |
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float | mfLight_AddTime |
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float | mfLight_NegTime |
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cVector3f | mvLight_Offset |
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bool | mbEarRing |
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float | mfEarRing_MaxDist |
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float | mfEarRing_Time |
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The documentation for this class was generated from the following file: