ScummVM API documentation
cGameMessageHandler Member List

This is the complete list of members for cGameMessageHandler, including all inherited members.

Add(const tWString &asText) (defined in cGameMessageHandler)cGameMessageHandler
cGameMessageHandler(cInit *apInit) (defined in cGameMessageHandler)cGameMessageHandler
GetName() (defined in hpl::iUpdateable)hpl::iUpdateableinline
HasMessage() (defined in cGameMessageHandler)cGameMessageHandlerinline
iUpdateable(const tString &asName) (defined in hpl::iUpdateable)hpl::iUpdateableinline
OnDraw() (defined in cGameMessageHandler)cGameMessageHandlervirtual
OnExit() (defined in hpl::iUpdateable)hpl::iUpdateableinlinevirtual
OnPostBufferSwap() (defined in hpl::iUpdateable)hpl::iUpdateableinlinevirtual
OnPostGUIDraw() (defined in hpl::iUpdateable)hpl::iUpdateableinlinevirtual
OnPostSceneDraw() (defined in hpl::iUpdateable)hpl::iUpdateableinlinevirtual
OnStart() (defined in hpl::iUpdateable)hpl::iUpdateableinlinevirtual
OnWorldExit() (defined in cGameMessageHandler)cGameMessageHandler
OnWorldLoad() (defined in cGameMessageHandler)cGameMessageHandler
Reset() (defined in cGameMessageHandler)cGameMessageHandlervirtual
SetBlackText(bool abX) (defined in cGameMessageHandler)cGameMessageHandlerinline
SetFocusIsedUsed(bool abX) (defined in cGameMessageHandler)cGameMessageHandlerinline
SetOnMessagesOverCallback(const tString &asFunction) (defined in cGameMessageHandler)cGameMessageHandler
ShowNext() (defined in cGameMessageHandler)cGameMessageHandler
Update(float afTimeStep) (defined in cGameMessageHandler)cGameMessageHandlervirtual
~cGameMessageHandler() (defined in cGameMessageHandler)cGameMessageHandler
~iUpdateable() (defined in hpl::iUpdateable)hpl::iUpdateableinlinevirtual