ScummVM API documentation
cGameMessageHandler Class Reference
Inheritance diagram for cGameMessageHandler:
hpl::iUpdateable

Public Member Functions

 cGameMessageHandler (cInit *apInit)
 
void Add (const tWString &asText)
 
void ShowNext ()
 
void Update (float afTimeStep)
 
void OnDraw ()
 
void Reset ()
 
void OnWorldLoad ()
 
void OnWorldExit ()
 
bool HasMessage ()
 
void SetOnMessagesOverCallback (const tString &asFunction)
 
void SetFocusIsedUsed (bool abX)
 
void SetBlackText (bool abX)
 
- Public Member Functions inherited from hpl::iUpdateable
 iUpdateable (const tString &asName)
 
virtual void OnPostSceneDraw ()
 
virtual void OnPostGUIDraw ()
 
virtual void OnPostBufferSwap ()
 
virtual void OnStart ()
 
virtual void OnExit ()
 
const tStringGetName ()
 

The documentation for this class was generated from the following file: