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| cGameMessageHandler (cInit *apInit) |
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void | Add (const tWString &asText) |
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void | ShowNext () |
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void | Update (float afTimeStep) |
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void | OnDraw () |
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void | Reset () |
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void | OnWorldLoad () |
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void | OnWorldExit () |
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bool | HasMessage () |
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void | SetOnMessagesOverCallback (const tString &asFunction) |
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void | SetFocusIsedUsed (bool abX) |
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void | SetBlackText (bool abX) |
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| iUpdateable (const tString &asName) |
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virtual void | OnPostSceneDraw () |
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virtual void | OnPostGUIDraw () |
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virtual void | OnPostBufferSwap () |
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virtual void | OnStart () |
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virtual void | OnExit () |
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const tString & | GetName () |
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The documentation for this class was generated from the following file: