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Dragons::LoadingScreenState Struct Reference
Public Attributes
Actor
*
flames
[10]
uint16
quads
[10]
int16
baseYOffset
int16
flameOffsetIdx
int16
loadingFlamesUpdateCounter
int16
loadingFlamesRiseCounter
The documentation for this struct was generated from the following file:
engines/dragons/
dragons.h
Dragons
LoadingScreenState
Generated on Fri Nov 22 2024 09:35:03 for ScummVM API documentation by
1.8.13