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const byte | WEAPONS_TOWN1 [6] = { 2, 3, 5, 61, 62, 86 } |
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const byte | WEAPONS_TOWN2 [6] = { 4, 6, 8, 63, 87, 88 } |
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const byte | WEAPONS_TOWN3 [6] = { 9, 10, 62, 64, 89, 91 } |
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const byte | WEAPONS_TOWN4 [6] = { 23, 67, 69, 93, 97, 99 } |
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const byte | WEAPONS_TOWN5 [6] = { 7, 11, 64, 65, 90, 92 } |
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const byte * | WEAPONS [5] |
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◆ WEAPONS
const byte* MM::MM1::BuyWeaponData::WEAPONS[5] |
Initial value:= {
WEAPONS_TOWN1, WEAPONS_TOWN2, WEAPONS_TOWN3,
WEAPONS_TOWN4, WEAPONS_TOWN5
}
The documentation for this struct was generated from the following file: