ScummVM API documentation
MM::MM1::BuyWeaponData Struct Reference
Inheritance diagram for MM::MM1::BuyWeaponData:
MM::MM1::Views::Locations::BlacksmithBuyWeapons MM::MM1::ViewsEnh::Locations::BlacksmithItems

Public Attributes

const byte WEAPONS_TOWN1 [6] = { 2, 3, 5, 61, 62, 86 }
 
const byte WEAPONS_TOWN2 [6] = { 4, 6, 8, 63, 87, 88 }
 
const byte WEAPONS_TOWN3 [6] = { 9, 10, 62, 64, 89, 91 }
 
const byte WEAPONS_TOWN4 [6] = { 23, 67, 69, 93, 97, 99 }
 
const byte WEAPONS_TOWN5 [6] = { 7, 11, 64, 65, 90, 92 }
 
const byte * WEAPONS [5]
 

Member Data Documentation

◆ WEAPONS

const byte* MM::MM1::BuyWeaponData::WEAPONS[5]
Initial value:
= {
WEAPONS_TOWN1, WEAPONS_TOWN2, WEAPONS_TOWN3,
WEAPONS_TOWN4, WEAPONS_TOWN5
}

The documentation for this struct was generated from the following file: