ScummVM API documentation
M4::Burger::Flags Class Reference

Public Member Functions

void reset ()
 
void reset1 ()
 
void reset2 ()
 
void reset3 ()
 
void reset4 ()
 
void reset5 ()
 
void conv_reset_all ()
 
int32 get_boonsville_time_and_display (bool showTime=false)
 
void set_boonsville_time (int32 time)
 
bool advance_boonsville_time_and_check_schedule (int32 time)
 
bool dispatch_scheduled_boonsville_time_trigger (int32 time)
 
void schedule_boonsville_time ()
 
void sync (Common::Serializer &s)
 
size_t size () const
 
int32 & operator[] (Flag flag)
 
const char * getConvName ()
 

Static Public Attributes

static int32 _flags [512]
 

Member Function Documentation

◆ reset()

void M4::Burger::Flags::reset ( )

Reset the variables back to initial game state

◆ sync()

void M4::Burger::Flags::sync ( Common::Serializer s)

Save/load values to a save file


The documentation for this class was generated from the following file: