ScummVM API documentation
Ultima::Ultima4::DungeonView Member List

This is the complete list of members for Ultima::Ultima4::DungeonView, including all inherited members.

_animatedUltima::Ultima4::TileViewprotected
_bounds (defined in Ultima::Ultima4::View)Ultima::Ultima4::Viewprotected
_columns (defined in Ultima::Ultima4::TileView)Ultima::Ultima4::TileViewprotected
_dest (defined in Ultima::Ultima4::TileView)Ultima::Ultima4::TileViewprotected
_highlightBounds (defined in Ultima::Ultima4::View)Ultima::Ultima4::Viewprotected
_highlighted (defined in Ultima::Ultima4::View)Ultima::Ultima4::Viewprotected
_instance (defined in Ultima::Ultima4::DungeonView)Ultima::Ultima4::DungeonViewstatic
_rows (defined in Ultima::Ultima4::TileView)Ultima::Ultima4::TileViewprotected
_screen (defined in Ultima::Ultima4::View)Ultima::Ultima4::Viewprotectedstatic
_tileHeight (defined in Ultima::Ultima4::TileView)Ultima::Ultima4::TileViewprotected
_tileSet (defined in Ultima::Ultima4::TileView)Ultima::Ultima4::TileViewprotected
_tileWidth (defined in Ultima::Ultima4::TileView)Ultima::Ultima4::TileViewprotected
clear()Ultima::Ultima4::Viewvirtual
display(Context *c, TileView *view) (defined in Ultima::Ultima4::DungeonView)Ultima::Ultima4::DungeonView
drawFocus(int x, int y)Ultima::Ultima4::TileView
drawHighlighted() (defined in Ultima::Ultima4::View)Ultima::Ultima4::Viewprotected
drawInDungeon(Tile *tile, int x_offset, int distance, Direction orientation, bool tiled) (defined in Ultima::Ultima4::DungeonView)Ultima::Ultima4::DungeonView
drawTile(Tile *tile, int x_offset, int distance, Direction orientation) (defined in Ultima::Ultima4::DungeonView)Ultima::Ultima4::DungeonView
drawTile(MapTile &mapTile, bool focus, int x, int y) (defined in Ultima::Ultima4::TileView)Ultima::Ultima4::TileView
drawTile(Std::vector< MapTile > &tiles, bool focus, int x, int y) (defined in Ultima::Ultima4::TileView)Ultima::Ultima4::TileView
drawWall(int xoffset, int distance, Direction orientation, DungeonGraphicType type) (defined in Ultima::Ultima4::DungeonView)Ultima::Ultima4::DungeonView
getInstance() (defined in Ultima::Ultima4::DungeonView)Ultima::Ultima4::DungeonViewstatic
getTiles(int fwd, int side) (defined in Ultima::Ultima4::DungeonView)Ultima::Ultima4::DungeonView
graphicIndex(int xoffset, int distance, Direction orientation, DungeonGraphicType type) (defined in Ultima::Ultima4::DungeonView)Ultima::Ultima4::DungeonView
highlight(int x, int y, int width, int height)Ultima::Ultima4::Viewvirtual
loadTile(MapTile &mapTile) (defined in Ultima::Ultima4::TileView)Ultima::Ultima4::TileView
reinit()Ultima::Ultima4::TileViewvirtual
setDest(Image *dest) (defined in Ultima::Ultima4::TileView)Ultima::Ultima4::TileViewinline
setTileset(Tileset *tileset) (defined in Ultima::Ultima4::TileView)Ultima::Ultima4::TileView
tilesToGraphic(const Std::vector< MapTile > &tiles) (defined in Ultima::Ultima4::DungeonView)Ultima::Ultima4::DungeonView
TileView(int x, int y, int columns, int rows) (defined in Ultima::Ultima4::TileView)Ultima::Ultima4::TileView
TileView(int x, int y, int columns, int rows, const Common::String &tileset) (defined in Ultima::Ultima4::TileView)Ultima::Ultima4::TileView
toggle3DDungeonView() (defined in Ultima::Ultima4::DungeonView)Ultima::Ultima4::DungeonViewinline
unhighlight() (defined in Ultima::Ultima4::View)Ultima::Ultima4::Viewvirtual
update()Ultima::Ultima4::Viewvirtual
update(int x, int y, int width, int height)Ultima::Ultima4::Viewvirtual
View(int x, int y, int width, int height) (defined in Ultima::Ultima4::View)Ultima::Ultima4::View
~TileView() (defined in Ultima::Ultima4::TileView)Ultima::Ultima4::TileViewvirtual
~View() (defined in Ultima::Ultima4::View)Ultima::Ultima4::Viewinlinevirtual