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| AnimData (const AnimData &src) |
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AnimData & | operator= (const AnimData &src) |
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int | size () |
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int16 | frameIndex () |
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const byte * | data () const |
| | Image data.
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const byte * | mask () const |
| | Image mask (may be NULL)
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byte | getColor (int x, int y) |
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void | load (byte *d, int type, uint16 w, uint16 h, int16 file, int16 frame, const char *n, byte transparent=0) |
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void | clear () |
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void | save (Common::OutSaveFile &fHandle) const |
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uint16 | _width |
| | Image width (usually twice the real size)
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uint16 | _height |
| | Image height.
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uint16 | _bpp |
| | Bit depth/type information.
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uint16 | _var1 |
| | Something related to width.
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int | _realWidth |
| | Real image width in bytes.
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The documentation for this class was generated from the following file: