ScummVM API documentation
room301.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_RIDDLE_ROOMS_SECTION3_ROOM301_H
23#define M4_RIDDLE_ROOMS_SECTION3_ROOM301_H
24
25#include "m4/riddle/rooms/room.h"
26#include "m4/adv_r/adv_trigger.h"
27
28namespace M4 {
29namespace Riddle {
30namespace Rooms {
31
32class Room301 : public Room {
33private:
34 int32 _travelDest = 0;
35 const char *_soundName = nullptr;
36 const char *_nextSound = nullptr;
37 KernelTriggerType _val6_triggerMode = KT_DAEMON;
38 KernelTriggerType _georgeTriggerMode = KT_DAEMON;
39 bool _showWalkerFlag = false; // Value never seems to be set to true
40 bool _msgRipleyFlag = false;
41 bool _convResumeFlag = false;
42
43 int _agentStander = 0;
44 int _agentCheckingList = 0;
45 int _agentSlidesPaper = 0;
46 int _agentTakesMoney = 0;
47 int _agentTakesTelegram = 0;
48 int _agentTalk = 0;
49 int _agentSalutes = 0;
50 int _georgeMode = 0;
51 int _georgeRandomActionCounter = 0;
52 int _georgeShould = 0;
53 int _georgeTrigger = 0;
54 int _marshalMatt = 0;
55 int _ripleyMode = 0;
56 int _ripleyShould = 0;
57 int _ripleyTrigger = -1;
58 int _ripTrekArms = 0;
59 int _ripTrekHandTalk3 = 0;
60 int _ripTrekTalker3 = 0;
61 int _ripTrekTravel = 0;
62
63 int _val12 = 0;
64 int _marshallShould = 0;
65 int _marshallMode = 0;
66
67 machine *_georgeMach = nullptr;
68 machine *_marshallMach = nullptr;
69 machine *_ripleyMach = nullptr;
70 machine *_shadowMach = nullptr;
71
72 const char *_digiSound1 = nullptr;
73 const char *_digiSound2 = nullptr;
74 const char *_digiSound3 = nullptr;
75 const char *_digiSound4 = nullptr;
76
77 void conv301a();
78
79public:
80 Room301() : Room() {}
81 ~Room301() override {}
82
83 void preload() override;
84 void init() override;
85 void daemon() override;
86 void pre_parser() override;
87 void parser() override;
88};
89
90} // namespace Rooms
91} // namespace Riddle
92} // namespace M4
93
94#endif
Definition: room301.h:32
Definition: room.h:39
Definition: database.h:28
Definition: ws_machine.h:156