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| cPlayerState_Normal (cInit *apInit, cPlayer *apPlayer) |
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void | OnUpdate (float afTimeStep) |
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void | OnStartInteract () |
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void | OnStartExamine () |
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void | OnStartRun () |
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void | OnStopRun () |
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void | OnStartCrouch () |
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void | OnStopCrouch () |
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void | OnStartInteractMode () |
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void | EnterState (iPlayerState *apPrevState) |
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void | LeaveState (iPlayerState *apNextState) |
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| iPlayerState (cInit *apInit, cPlayer *apPlayer, ePlayerState aType) |
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void | InitState (iPlayerState *apPrevState) |
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virtual void | OnPostSceneDraw () |
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virtual void | OnDraw () |
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virtual void | OnStopInteract () |
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virtual void | OnStopExamine () |
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virtual void | OnStartHolster () |
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virtual bool | OnJump () |
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virtual bool | OnStartInventory () |
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virtual bool | OnStartInventoryShortCut (int alNum) |
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virtual bool | OnMoveForwards (float afMul, float afTimeStep) |
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virtual bool | OnMoveSideways (float afMul, float afTimeStep) |
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virtual bool | OnAddYaw (float afVal) |
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virtual bool | OnAddPitch (float afVal) |
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ePlayerState | mType |
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ePlayerState | mPreviuosState |
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cInit * | mpInit |
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cPlayer * | mpPlayer |
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The documentation for this class was generated from the following file: