Public Member Functions | |
PetkaEngine (OSystem *syst, const ADGameDescription *desc) | |
bool | isDemo () const |
bool | isPetka2 () const |
void | loadPart (byte part) |
void | loadPartAtNextFrame (byte part) |
byte | getPart () |
int | getSaveSlot () |
void | loadChapter (byte chapter) |
Common::Error | run () override |
bool | hasFeature (EngineFeature f) const override |
void | applyGameSettings () override |
Common::SeekableReadStream * | openFile (const Common::String &name, bool addCurrentPath) |
Common::SeekableReadStream * | openIniFile (const Common::String &name) |
void | playVideo (Common::SeekableReadStream *stream) |
QSystem * | getQSystem () const |
BigDialogue * | getBigDialogue () const |
SoundMgr * | soundMgr () const |
QManager * | resMgr () const |
VideoSystem * | videoSystem () const |
Common::RandomSource & | getRnd () |
const Common::String & | getSpeechPath () |
Graphics::Font * | getTextFont () const |
Graphics::Font * | getDescriptionFont () const |
void | pushMouseMoveEvent () |
Common::Error | loadGameState (int slot) override |
bool | canLoadGameStateCurrently (Common::U32String *msg=nullptr) override |
Common::Error | saveGameState (int slot, const Common::String &desc, bool isAutosave) override |
bool | canSaveGameStateCurrently (Common::U32String *msg=nullptr) override |
int | getAutosaveSlot () const override |
Public Member Functions inherited from Engine | |
MetaEngine * | getMetaEngine () const |
void | setMetaEngine (MetaEngine *metaEngine) |
PauseToken | pauseEngine () |
bool | isPaused () const |
void | openMainMenuDialog () |
uint32 | getTotalPlayTime () const |
void | setTotalPlayTime (uint32 time=0) |
Common::TimerManager * | getTimerManager () |
Common::EventManager * | getEventManager () |
Common::SaveFileManager * | getSaveFileManager () |
bool | existExtractedCDAudioFiles (uint track=1) |
bool | isDataAndCDAudioReadFromSameCD () |
void | warnMissingExtractedCDAudio () |
void | handleAutoSave () |
void | saveAutosaveIfEnabled () |
virtual bool | canSaveAutosaveCurrently () |
Engine (OSystem *syst) | |
virtual | ~Engine () |
virtual void | initializePath (const Common::FSNode &gamePath) |
virtual void | errorString (const char *buf_input, char *buf_output, int buf_output_size) |
virtual GUI::Debugger * | getDebugger () final |
void | setDebugger (GUI::Debugger *debugger) |
GUI::Debugger * | getOrCreateDebugger () |
bool | enhancementEnabled (int32 cls) |
virtual void | syncSoundSettings () |
virtual void | flipMute () |
virtual Common::String | getSaveStateName (int slot) const |
virtual Common::Error | loadGameStream (Common::SeekableReadStream *stream) |
void | setGameToLoadSlot (int slot) |
virtual Common::Error | saveGameStream (Common::WriteStream *stream, bool isAutosave=false) |
bool | saveGameDialog () |
bool | loadGameDialog () |
Public Attributes | |
const ADGameDescription *const | _desc |
Common::ScopedPtr< Common::MemoryReadStream > | _thumbnail |
Public Attributes inherited from Engine | |
OSystem * | _system |
Audio::Mixer * | _mixer |
Protected Member Functions | |
void | pauseEngineIntern (bool pause) override |
Protected Member Functions inherited from Engine | |
virtual int | runDialog (GUI::Dialog &dialog) |
void | defaultSyncSoundSettings () |
Additional Inherited Members | |
Public Types inherited from Engine | |
enum | EngineFeature { kSupportsSubtitleOptions, kSupportsReturnToLauncher, kSupportsLoadingDuringRuntime, kSupportsSavingDuringRuntime, kSupportsChangingOptionsDuringRuntime, kSupportsArbitraryResolutions, kSupportsHelp, kSupportsQuitDialogOverride } |
Static Public Member Functions inherited from Engine | |
static void | quitGame () |
static bool | shouldQuit () |
static bool | warnUserAboutUnsupportedGame (Common::String msg=Common::String()) |
static void | errorUnsupportedGame (Common::String extraMsg) |
Protected Attributes inherited from Engine | |
Common::TimerManager * | _timer |
Common::EventManager * | _eventMan |
Common::SaveFileManager * | _saveFileMan |
GUI::Dialog * | _mainMenuDialog |
const Common::String | _targetName |
int32 | _activeEnhancements = kEnhGameBreakingBugFixes |
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overridevirtual |
Initialize the engine and start its main loop.
Implements Engine.
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overridevirtual |
Determine whether the engine supports the specified feature.
Reimplemented from Engine.
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overridevirtual |
Notify the engine that the settings editable from the Game tab in the in-game options dialog might have changed and that they need to be applied if necessary.
Reimplemented from Engine.
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overridevirtual |
Load a game state.
slot | The slot from which a save state should be loaded. |
Reimplemented from Engine.
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overridevirtual |
Indicate whether a game state can be loaded.
msg | Optional pointer to message explaining why it is disabled |
Reimplemented from Engine.
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overridevirtual |
Save a game state.
slot | The slot into which the save state should be stored. |
desc | Description for the save state, entered by the user. |
isAutosave | Expected to be true if an autosave is being created. |
Reimplemented from Engine.
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overridevirtual |
Indicate whether a game state can be saved.
msg | Optional pointer to message explaining why it is disabled |
Reimplemented from Engine.
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inlineoverridevirtual |
Return the slot that should be used for autosaves, or -1 for engines that don't support autosave.
Reimplemented from Engine.
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overrideprotectedvirtual |
Actual implementation of pauseEngine by subclasses.
Reimplemented from Engine.