ScummVM API documentation
room906.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_RIDDLE_ROOMS_SECTION9_ROOM906_H
23#define M4_RIDDLE_ROOMS_SECTION9_ROOM906_H
24
25#include "m4/core/rooms.h"
26#include "m4/wscript/ws_machine.h"
27
28namespace M4 {
29namespace Riddle {
30namespace Rooms {
31
32class Room906 : public Room {
33public:
34 Room906() : Room() {}
35 ~Room906() override {}
36
37 void preload() override;
38 void init() override;
39 void daemon() override;
40
41private:
42 static void escapePressed(void *, void *);
43 int _roomStates_pu = -1;
44 machine *_roomStates_field4 = nullptr;
45 bool _buttonDown = false;
46};
47
48} // namespace Rooms
49} // namespace Riddle
50} // namespace M4
51
52#endif
Definition: room906.h:32
Definition: room.h:39
Definition: database.h:28
Definition: ws_machine.h:156