ScummVM API documentation
script_life_v1.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef TWINE_SCRIPTLIFEV1_H
23 #define TWINE_SCRIPTLIFEV1_H
24 
25 #include "twine/script/script_life.h"
26 
27 namespace TwinE {
28 
29 class TwinEEngine;
30 
31 class ScriptLifeV1 : public ScriptLife {
32 public:
33  static int32 lBUBBLE_ON(TwinEEngine *engine, LifeScriptContext &ctx);
34  static int32 lBUBBLE_OFF(TwinEEngine *engine, LifeScriptContext &ctx);
35  static int32 lPLAY_MIDI(TwinEEngine *engine, LifeScriptContext &ctx);
36  static int32 lMIDI_OFF(TwinEEngine *engine, LifeScriptContext &ctx);
37  static int32 lSET_FLAG_GAME(TwinEEngine *engine, LifeScriptContext &ctx);
38 
39  ScriptLifeV1(TwinEEngine *engine);
40 };
41 
42 } // namespace TwinE
43 
44 #endif
Definition: script_life.h:30
Definition: script_life_v1.h:31
Definition: script_life.h:71
Definition: twine.h:207
Definition: achievements_tables.h:27