ScummVM API documentation
script_life_v1.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TWINE_SCRIPTLIFEV1_H
23#define TWINE_SCRIPTLIFEV1_H
24
25#include "twine/script/script_life.h"
26
27namespace TwinE {
28
29class TwinEEngine;
30
31class ScriptLifeV1 : public ScriptLife {
32public:
33 static int32 lBUBBLE_ON(TwinEEngine *engine, LifeScriptContext &ctx);
34 static int32 lBUBBLE_OFF(TwinEEngine *engine, LifeScriptContext &ctx);
35 static int32 lPLAY_MIDI(TwinEEngine *engine, LifeScriptContext &ctx);
36 static int32 lMIDI_OFF(TwinEEngine *engine, LifeScriptContext &ctx);
37 static int32 lSET_FLAG_GAME(TwinEEngine *engine, LifeScriptContext &ctx);
38
40};
41
42} // namespace TwinE
43
44#endif
Definition: script_life.h:71
Definition: script_life_v1.h:31
Definition: twine.h:207
Definition: script_life.h:30