ScummVM API documentation
font.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ACCESS_FONT_H
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#define ACCESS_FONT_H
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#include "common/scummsys.h"
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#include "common/array.h"
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#include "common/rect.h"
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#include "access/asurface.h"
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#include "access/data.h"
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namespace
Access
{
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struct
FontVal
{
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public
:
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int
_lo, _hi;
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FontVal
() { _lo = _hi = 0; }
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};
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class
Font
{
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protected
:
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byte _firstCharIndex;
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int
_bitWidth;
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int
_height;
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Common::Array<Graphics::Surface>
_chars;
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protected
:
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Font
(byte firstCharIndex);
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public
:
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static
byte _fontColors[4];
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public
:
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virtual
~
Font
();
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int
charWidth(
char
c);
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int
stringWidth(
const
Common::String
&msg);
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bool
getLine(
Common::String
&s,
int
maxWidth,
Common::String
&line,
int
&width);
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void
drawString(
BaseSurface
*s,
const
Common::String
&msg,
const
Common::Point
&pt);
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int
drawChar(
BaseSurface
*s,
char
c,
Common::Point
&pt);
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};
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class
AmazonFont
:
public
Font
{
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private
:
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void
load(
const
int
*fontIndex,
const
byte *fontData);
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public
:
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AmazonFont
(
const
int
*fontIndex,
const
byte *fontData) :
Font
(32) {
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load(fontIndex, fontData);
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}
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};
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class
MartianFont
:
public
Font
{
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private
:
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void
load(
Common::SeekableReadStream
&s);
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public
:
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MartianFont
(
int
height,
Common::SeekableReadStream
&s);
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};
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class
FontManager
{
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public
:
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FontVal
_charSet;
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FontVal
_charFor;
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int
_printMaxX;
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Font
*_font1;
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Font
*_font2;
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public
:
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FontManager
();
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void
load(
Font
*font1,
Font
*font2);
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};
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}
// End of namespace Access
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#endif
/* ACCESS_FONT_H */
Access::MartianFont
Definition:
font.h:107
Common::String
Definition:
str.h:59
Access::AmazonFont
Definition:
font.h:91
Common::Array< Graphics::Surface >
Common::SeekableReadStream
Definition:
stream.h:745
Access::BaseSurface
Definition:
asurface.h:42
Access::FontManager
Definition:
font.h:121
Common::Point
Definition:
rect.h:45
Access::AmazonFont::AmazonFont
AmazonFont(const int *fontIndex, const byte *fontData)
Definition:
font.h:101
Access::Font
Definition:
font.h:40
Access
Definition:
access.h:62
Access::FontVal
Definition:
font.h:33
engines
access
font.h
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