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void | AdjustCursorXY (int deltaX, int deltaY) |
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void | SetCursorXY (int x, int y) |
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void | SetCursorScreenXY (int newx, int newy) |
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void | GetCursorXY (int *x, int *y, bool absolute) |
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bool | GetCursorXYNoWait (int *x, int *y, bool absolute) |
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bool | isCursorShown () |
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void | RestoreMainCursor () |
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void | SetTempCursor (SCNHANDLE pScript) |
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void | DwHideCursor () |
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void | UnHideCursor () |
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void | HideCursorProcess () |
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void | AnimateProcess () |
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void | FreezeCursor () |
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void | DoFreezeCursor (bool bFreeze) |
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void | HideCursorTrails () |
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void | UnHideCursorTrails () |
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void | DelAuxCursor () |
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void | SetAuxCursor (SCNHANDLE hFilm) |
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void | DwInitCursor (SCNHANDLE bfilm) |
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void | DropCursor () |
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void | RestartCursor () |
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void | RebootCursor () |
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void | StartCursorFollowed () |
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void | EndCursorFollowed () |
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void | InitCurObj () |
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void | InitCurPos () |
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void | DoCursorMove () |
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bool | CursorIsFrozen () |
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int | NumTrails () |
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bool | IsHidden () |
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bool | ShouldBeHidden () |
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bool | HasReelData () |
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bool | _cursorProcessesStopped |
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bool | _cursorProcessesRestarted |
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ANIM | trailAnim |
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OBJECT * | trailObj |
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The documentation for this class was generated from the following file: