ScummVM API documentation
Sky::SkyEngine Member List

This is the complete list of members for Sky::SkyEngine, including all inherited members.

_action (defined in Sky::SkyEngine)Sky::SkyEngineprotected
_big5Font (defined in Sky::SkyEngine)Sky::SkyEngine
_chineseTraditionalBlock (defined in Sky::SkyEngine)Sky::SkyEngine
_chineseTraditionalOffsets (defined in Sky::SkyEngine)Sky::SkyEngine
_debugger (defined in Sky::SkyEngine)Sky::SkyEngineprotected
_eventManEngineprotected
_fastMode (defined in Sky::SkyEngine)Sky::SkyEngineprotected
_itemList (defined in Sky::SkyEngine)Sky::SkyEnginestatic
_keyPressed (defined in Sky::SkyEngine)Sky::SkyEngineprotected
_mainMenuDialogEngineprotected
_mixerEngine
_saveFileManEngineprotected
_skyCompact (defined in Sky::SkyEngine)Sky::SkyEngineprotected
_skyControl (defined in Sky::SkyEngine)Sky::SkyEngineprotected
_skyDisk (defined in Sky::SkyEngine)Sky::SkyEngineprotected
_skyLogic (defined in Sky::SkyEngine)Sky::SkyEngineprotected
_skyMouse (defined in Sky::SkyEngine)Sky::SkyEngineprotected
_skyMusic (defined in Sky::SkyEngine)Sky::SkyEngineprotected
_skyScreen (defined in Sky::SkyEngine)Sky::SkyEngineprotected
_skySound (defined in Sky::SkyEngine)Sky::SkyEngineprotected
_skyText (defined in Sky::SkyEngine)Sky::SkyEngineprotected
_systemEngine
_systemVars (defined in Sky::SkyEngine)Sky::SkyEnginestatic
_targetNameEngineprotected
_timerEngineprotected
applyGameSettings()Engineinlinevirtual
canLoadGameStateCurrently(Common::U32String *msg=nullptr) overrideSky::SkyEnginevirtual
canSaveAutosaveCurrently()Engineinlinevirtual
canSaveGameStateCurrently(Common::U32String *msg=nullptr) overrideSky::SkyEnginevirtual
defaultSyncSoundSettings()Engineprotected
delay(int32 amount) (defined in Sky::SkyEngine)Sky::SkyEngineprotected
Engine(OSystem *syst)Engine
EngineFeature enum nameEngine
errorString(const char *buf_input, char *buf_output, int buf_output_size)Enginevirtual
errorUnsupportedGame(Common::String extraMsg)Enginestatic
existExtractedCDAudioFiles(uint track=1)Engine
fetchItem(uint32 num) (defined in Sky::SkyEngine)Sky::SkyEnginestatic
flipMute()Enginevirtual
getAutosaveSlot() constEngineinlinevirtual
getDebugger() finalEngineinlinevirtual
getEventManager()Engineinline
getMetaEngine() constEngineinline
getMetaEngineDetection()Enginestatic
getOrCreateDebugger()Engine
getSaveFileManager()Engineinline
getSaveStateName(int slot) const overrideSky::SkyEngineinlinevirtual
getTimerManager()Engineinline
getTotalPlayTime() constEngine
go() (defined in Sky::SkyEngine)Sky::SkyEngineprotected
handleAutoSave()Engine
handleKey() (defined in Sky::SkyEngine)Sky::SkyEngineprotected
hasFeature(EngineFeature f) const overrideSky::SkyEngineprotectedvirtual
init() (defined in Sky::SkyEngine)Sky::SkyEngineprotected
initializePath(const Common::FSNode &gamePath)Enginevirtual
initItemList() (defined in Sky::SkyEngine)Sky::SkyEngineprotected
initVirgin() (defined in Sky::SkyEngine)Sky::SkyEngineprotected
isCDVersion() (defined in Sky::SkyEngine)Sky::SkyEnginestatic
isDataAndCDAudioReadFromSameCD()Engine
isDemo() (defined in Sky::SkyEngine)Sky::SkyEnginestatic
isPaused() constEngineinline
kSupportsArbitraryResolutions enum valueEngine
kSupportsChangingOptionsDuringRuntime enum valueEngine
kSupportsHelp enum valueEngine
kSupportsLoadingDuringRuntime enum valueEngine
kSupportsQuitDialogOverride enum valueEngine
kSupportsReturnToLauncher enum valueEngine
kSupportsSavingDuringRuntime enum valueEngine
kSupportsSubtitleOptions enum valueEngine
loadChineseTraditional() (defined in Sky::SkyEngine)Sky::SkyEngineprotected
loadFixedItems() (defined in Sky::SkyEngine)Sky::SkyEngineprotected
loadGameDialog()Engine
loadGameState(int slot) overrideSky::SkyEnginevirtual
loadGameStream(Common::SeekableReadStream *stream)Enginevirtual
openMainMenuDialog()Engine
pauseEngine()Engine
pauseEngineIntern(bool pause)Engineprotectedvirtual
quitGame()Enginestatic
run() overrideSky::SkyEngineinlineprotectedvirtual
runDialog(GUI::Dialog &dialog)Engineprotectedvirtual
saveAutosaveIfEnabled()Engine
saveGameDialog()Engine
saveGameState(int slot, const Common::String &desc, bool isAutosave=false) overrideSky::SkyEnginevirtual
saveGameStream(Common::WriteStream *stream, bool isAutosave=false)Enginevirtual
setDebugger(GUI::Debugger *debugger)Engineinline
setGameToLoadSlot(int slot)Engine
setMetaEngine(MetaEngine *metaEngine)Engineinline
setTotalPlayTime(uint32 time=0)Engine
shortcutsKeymapId (defined in Sky::SkyEngine)Sky::SkyEnginestatic
shouldQuit()Enginestatic
SkyEngine(OSystem *syst) (defined in Sky::SkyEngine)Sky::SkyEngine
syncSoundSettings() overrideSky::SkyEnginevirtual
warnMissingExtractedCDAudio()Engine
warnUserAboutUnsupportedGame(Common::String msg=Common::String())Enginestatic
~Engine()Enginevirtual
~SkyEngine() override (defined in Sky::SkyEngine)Sky::SkyEngine