ScummVM API documentation
features.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * Additional copyright for this file:
8 * Copyright (C) 1995 Presto Studios, Inc.
9 *
10 * This program is free software: you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation, either version 3 of the License, or
13 * (at your option) any later version.
14
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19
20 * You should have received a copy of the GNU General Public License
21 * along with this program. If not, see <http://www.gnu.org/licenses/>.
22 *
23 */
24
25#ifndef BURIED_DEMO_FEATURES_H
26#define BURIED_DEMO_FEATURES_H
27
28#include "buried/window.h"
29
30namespace Graphics {
31struct Surface;
32}
33
34namespace Buried {
35
37public:
40
41 void onPaint();
42 bool onEraseBackground();
43 void onLButtonUp(const Common::Point &point, uint flags);
44
45private:
46 Graphics::Surface *_background;
47 int _curBackground;
48};
49
50} // End of namespace Buried
51
52#endif
Definition: buried.h:96
Definition: features.h:36
Definition: window.h:38
Definition: formatinfo.h:28
Definition: rect.h:144
Definition: surface.h:67